I have to say i feel the same way as the topic starter, about cash farming. Heres my stance:
1.) I just recently started playing again with my monk and got him to 63 since christmas. Its a hard world for a monk, where you get shafted for carrying too much weight, but i have to say: even if i had been able to take all the items that dropped from 1-63 with me, and sold them all, i wouldnt even have a full equipment by now. The only reason I have some stuff (and u will agree my equipment still sucks) is because i have spent a long time on farming Tradeskill items to sell to other players (rougly 4 days of my total 10 days playtime) plus a friend of mine gave me 4 or 5 items when i started. I am still using borrowed stuff from numerous friends at this point, and i havent even begun THINKING about an upgrade to a charm. As it is right now i will have to spend another 2-3 months straight farming to even get a decent equipment for a 65. While that is ok for me, i got time at my hands, i see the problem for other people, who are not sooo enthusiastic as i am (and dont have as much free time)
2.) a few friends of mine just started playing this game about 2 months ago, i made an alt to level with them. We are level 32 now, and each of us has gotten about 300 plat from drops. Now take about roughly 80pp for spells on each spellcaster, we come to a total of 220 plat.Is it only me or is there something wrong here? for 220 plat u cant even afford crap items for each of ur inventory slot. If it wasnt for me outfitting them they wouldnt even be able to tank lightblues
Charms cost alot of money, anyway, this was never the point of the Topic. They (and their prices) were designed as a bonus, and to take money out of the community, or better: give the high levels a worthwhile item to save on, apart from outfitting numerous alts.
IMHO, something is wrong here in general. I am seeing loads of people farming the very few "cash" spots that are there left in this game, and its usually level 65s saving up for a charm. Thats about 80% of the server population farming for their charm. Then theres another 5% of the server population farming for their 60+ spells.
It has become very hard to make any money at all. If it goes on like this, me and my RL friends will have to explock at level 40 to farm cash to even afford our new spells, let alone buy a single upgrade. Thank god i got my high level to twink us. But is this the way its intended? This game is slowly turning into a farmfest, and i have to say i really think thats a bad development.
thats another 7% of the server population (levels 40-60) who need to FARM to even get their low level spells, and to get some decent mid level gear.
Combined with the numbers from before, we got a total of 92 % of the server population that is being forced to farm. IMHO, this is the biggest problem. It can only be adressed by doing a big change to the lootcode/undoing some of the recent changes. I think the changes that were made to drops in general, and item prices, are a total overkill. There needs to be more money/cash item drops, sure this will lead to high levels getting their charms faster. But voila, then the money is out of the game, which was the purpose of the charm prices. The target of the drop rate increases was to stop high levels from farming? If it was i have to say mission has failed. It has just made the problem even bigger, and given the shaft to all players that are not even thinking about farming for a charm yet.
my english sucks and i hate myself for it, hope i could get my point through to you.
thanks for listening
Lance