WazeekWazoo
Dalayan Beginner
First off, it's great that all the classes skills are getting close to being put in. However, you guys went way overboard with the rogue stuff. By adding our abilities of pick lock/traps.. Not only is it a huge annoyance to us, but it is basically pissing the whole server off.. at our expense. There are traps everywhere! Running through warrens I set off at least 5.. I've set off about 6 or 7 in Mielechs.. About 3 or 4 in First Ruins.. There's even one in Erimal. This is getting ridiculous. What was the point of having so many traps? It doesn't really make anything more difficult (except for breaking our sneak/hide and promptly getting us killed), it's basically just an annoyance to all the players. As for the skill in general, even EQ live realized it was a bad idea. If a zone DID have traps, they were off to the side or avoidable. I remember on EQlive you had to be pretty damn close to the trap in order to even sense it, often times causing rogues to get to close and set it off anyways... With the 6 or 7 second delay, and the slow skill ups, it could take days to max it out. Then, I have to find a trap, and take days to max out disarm traps.
Now for pick lock. By the time these came in, I was very low on gm trainer points. Due to sense traps/disarm traps/tradeskills, I couldn't afford to throw 70 points into pick lock.. So, I put my last 5 points in, and set off to do it the normal way. I picked the doors in erudin to roughly 30 some.. Went to Warrens, got to 50's... Figured I should goto unrest now.. Too difficult.. Maybe erudin bank.. Too difficult.. From this point I searched around for hours, and even asked in ooc if anyone has seen any other locked doors. So.. Now I'm stuck at 58 Pick Lock. Timesink arguement behind.. How about how the locked doors affect everyone else... In unrest, the door takes (Im told) about a 100 skill. In order for a lvl 30 group to exp down there (which is what it's intended for im sure) they need a rogue. How many lvl 30 rogues have 100 pick lock skill, when I cant even find any places to raise mine past 50's. So, that group has to search around, and waste time finding a key (if there is one), to finally get in and exp. Nice little roadblock for mid level exping.
The reason I went to train picklock is because Khalid was going for his epic part in sebilis. And wouldn't you guess it? A locked door! With no key to be found anywhere. Being a high level zone, I'm sure it takes a maxed skill to open it. But, no normal players know how to get maxed skill. It's sad that the ONLY thing keeping Khalid from getting his epic.. Is a locked door. As if the epic wasn't hard enough after the ToT necklaces changed to Ghan+ drops only, now we throw another kink in the mix.
The traps wouldn't be so bad if they were used effectively. Like on a raid area, or something. But putting them in lvl 10 newbie exp zones, and regular exp zones is a bit much.
The locked doors wouldn't be bad if it were easier to raise the skill. We don't have a ton of active rogues on this server.
-Official Ruin Disclaimer- : This is not a "Gotw Conspiracy Omgz!" post, please don't turn it that way. I brought this up because it's been discussed in many different exp groups, and people have come to me expressing the same concerns/complaints.
Now for pick lock. By the time these came in, I was very low on gm trainer points. Due to sense traps/disarm traps/tradeskills, I couldn't afford to throw 70 points into pick lock.. So, I put my last 5 points in, and set off to do it the normal way. I picked the doors in erudin to roughly 30 some.. Went to Warrens, got to 50's... Figured I should goto unrest now.. Too difficult.. Maybe erudin bank.. Too difficult.. From this point I searched around for hours, and even asked in ooc if anyone has seen any other locked doors. So.. Now I'm stuck at 58 Pick Lock. Timesink arguement behind.. How about how the locked doors affect everyone else... In unrest, the door takes (Im told) about a 100 skill. In order for a lvl 30 group to exp down there (which is what it's intended for im sure) they need a rogue. How many lvl 30 rogues have 100 pick lock skill, when I cant even find any places to raise mine past 50's. So, that group has to search around, and waste time finding a key (if there is one), to finally get in and exp. Nice little roadblock for mid level exping.
The reason I went to train picklock is because Khalid was going for his epic part in sebilis. And wouldn't you guess it? A locked door! With no key to be found anywhere. Being a high level zone, I'm sure it takes a maxed skill to open it. But, no normal players know how to get maxed skill. It's sad that the ONLY thing keeping Khalid from getting his epic.. Is a locked door. As if the epic wasn't hard enough after the ToT necklaces changed to Ghan+ drops only, now we throw another kink in the mix.
The traps wouldn't be so bad if they were used effectively. Like on a raid area, or something. But putting them in lvl 10 newbie exp zones, and regular exp zones is a bit much.
The locked doors wouldn't be bad if it were easier to raise the skill. We don't have a ton of active rogues on this server.
-Official Ruin Disclaimer- : This is not a "Gotw Conspiracy Omgz!" post, please don't turn it that way. I brought this up because it's been discussed in many different exp groups, and people have come to me expressing the same concerns/complaints.