It seems that, at certain levels, the lowest of the light-blues are treated as greens. I'm guessing the server's light-blue equation (to determine aggro/experience) is just barely off from what the client is using. I've noticed this at an earlier levels rarely, but at both 55 and 56, I can confirm that some light blues are treated as greens.
I notice this quite a bit becaus I rely on light-blues for my solo experience. Is there any chance the light-blue levels could be brought in sync with the client?
I notice this quite a bit becaus I rely on light-blues for my solo experience. Is there any chance the light-blue levels could be brought in sync with the client?