I'd like to know what the roadmap is for SoD.
I have been lurking here for a long time, have played for a week or so to find out how current players attitudes are, and generally giving the game a shot to try out the most recent changes. I took some advice from my other thread to obtain a ringer and I did some light playing. I am now researching quests to improve one of my characters.
While playing I have generally received negative comments over the buff changes. Most of the comments revolve around taking away buffs without replacing them with anything. Everyone has loved the AA changes. Some people pointed out it saves new characters a ton of time and plat to not have to gather tomes. To me, this kind of make up for the buff changes after learning what a pain that used to be. Then there are people who have quit over the stat changes. They claim their character is significantly weaker and they have no interest in the game. There have been a few references to the prior changes (before these most recent patches) and the direction the game is heading to be generally negative. Some believe the top end guild was keeping the server alive, and they disbanded... though I honestly have no idea what that was about. There are still groups going on and people seem to be having fun.
Which leads me to the question about the future. Do you guys have a road map? From what I gather, the current goal is to balance the game in someones vision. What is the goal with the balancing? Are there any target values on things that you are trying to hit? What happens once the current game is balanced? Where will the focus be? Is the end game solid enough for a while? Is there a plan at some point to attract more players?
Just curious- I am sure the goal is to make the game better and not just take away everyone's toys.
Thanks developers and administrators for reading!
I have been lurking here for a long time, have played for a week or so to find out how current players attitudes are, and generally giving the game a shot to try out the most recent changes. I took some advice from my other thread to obtain a ringer and I did some light playing. I am now researching quests to improve one of my characters.
While playing I have generally received negative comments over the buff changes. Most of the comments revolve around taking away buffs without replacing them with anything. Everyone has loved the AA changes. Some people pointed out it saves new characters a ton of time and plat to not have to gather tomes. To me, this kind of make up for the buff changes after learning what a pain that used to be. Then there are people who have quit over the stat changes. They claim their character is significantly weaker and they have no interest in the game. There have been a few references to the prior changes (before these most recent patches) and the direction the game is heading to be generally negative. Some believe the top end guild was keeping the server alive, and they disbanded... though I honestly have no idea what that was about. There are still groups going on and people seem to be having fun.
Which leads me to the question about the future. Do you guys have a road map? From what I gather, the current goal is to balance the game in someones vision. What is the goal with the balancing? Are there any target values on things that you are trying to hit? What happens once the current game is balanced? Where will the focus be? Is the end game solid enough for a while? Is there a plan at some point to attract more players?
Just curious- I am sure the goal is to make the game better and not just take away everyone's toys.
Thanks developers and administrators for reading!
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