Thazeran's Tower class armor updates - 9/11/2007

Xeldan

Staff Emeritus
<b><u>Thazeran's Tower Class Armor Changes</u></b>

<b>General</b>
- Effects from this armor that appeared in the Bard Buff Box no longer do so. This was not intended to occur and has been fixed. Only the Bard armor effects should appear in this box.

<b>Bard</b>
- Intelligence has been added to every piece of the Melodic armor.

<b>Beastlord</b>
- Tunic of Beastial Ferocity now has the focus effect "Companion Health VII."
- Feral Bond redesigned. Now reduces magic damage taken by your pet by 5% and no longer requires a buff slot on the Beastlord.

<b>Cleric</b>
- Chestguard of the Divine now has as reactive proc called "Rapid Recovery."
- Bracer of the Divine now has a reactive proc called "Blessed Clarity."
- The Divine armor now has a purple tint rather than gold.

<b>Enchanter</b>
- Illusionary Bracer now has the reactive proc "Mind Games." This will proc off of detrimental spells.

<b>Magician</b>
- Gloves of Elemental Mastery now has the focus effect "Corporeal Flow."

<b>Monk</b>
- Armwraps of the Tranquil now has Agility and increased Stamina at the cost of Strength and Dexterity.

<b>Necromancer</b>
- Shroud of Tortured Souls now has the focus effect "Scittering Plague."
- Bracelet of Tortured Souls now has the reactive proc "Lifebond." This will proc off of detrimental spells.
- Sivyana's Malice should now increase Poison damage rather than Disease.

<b>Paladin</b>
- Devout Crusader's Breastplate now has the focus effect "Damage Increment VI."
- Devout Crusader's Gauntlets now has Dexterity at the cost of a slight Strength reduction.
- Devout Crusader's Greaves now has the effect "Ferocity II" and 1% Critical Strike.

<b>Ranger</b>
- "Piercing Shot" should no longer generate threat, but its potency has been reduced.

<b>Rogue</b>
- Boots of Deception has lost its Poison Damage in exchange for additional Agility and Stamina.
- Gloves of Deception has lost its Poison Damage in exchange for additional Agility and Stamina.

<b>Shaman</b>
- Spiritcaller's Sleeves now has the focus effect "Lesser Swarm Mastery."

<b>Wizard</b>
- Surge of Magic should now proc off detrimental spells.

<b><u>Misc. Item Changes</u></b>
- Sandstone Girdle's focus effect has been changed to "Sihala's Blessing" - a weaker version of Runes of Healing - to not devalue higher tier charm focus effects.
- Legplates of Vituperation can now be worn by Paladins and Shadowknights.
 
Xeldan said:
<b><u>Thazeran's Tower Class Armor Changes</u></b>

<b>General</b>
- Effects from this armor that appeared in the Bard Buff Box no longer do so. This was not intended to occur and has been fixed. Only the Bard armor effects should appear in this box.

<b>Bard</b>
- Intelligence has been added to every piece of the Melodic armor.

<b>Beastlord</b>
- Tunic of Beastial Ferocity now has the focus effect "Companion Health VII."
- Feral Bond redesigned. Now reduces magic damage taken by your pet by 5% and no longer requires a buff slot on the Beastlord.

<b>Cleric</b>
- Chestguard of the Divine now has as reactive proc called "Rapid Recovery."
- Bracer of the Divine now has a reactive proc called "Blessed Clarity."
- The Divine armor now has a purple tint rather than gold.

<b>Enchanter</b>
- Illusionary Bracer now has the reactive proc "Mind Games." This will proc off of detrimental spells.

<b>Magician</b>
- Gloves of Elemental Mastery now has the focus effect "Corporeal Flow."

<b>Monk</b>
- Armwraps of the Tranquil now has Agility and increased Stamina at the cost of Strength and Dexterity.

<b>Necromancer</b>
- Shroud of Tortured Souls now has the focus effect "Scittering Plague."
- Bracelet of Tortured Souls now has the reactive proc "Lifebond." This will proc off of detrimental spells.
- Sivyana's Malice should now increase Poison damage rather than Disease.

<b>Paladin</b>
- Devout Crusader's Breastplate now has the focus effect "Damage Increment VI."
- Devout Crusader's Gauntlets now has Dexterity at the cost of a slight Strength reduction.
- Devout Crusader's Greaves now has the effect "Ferocity II" and 1% Critical Strike.

<b>Ranger</b>
- "Piercing Shot" should no longer generate threat, but its potency has been reduced.

<b>Rogue</b>
- Boots of Deception has lost its Poison Damage in exchange for additional Agility and Stamina.
- Gloves of Deception has lost its Poison Damage in exchange for additional Agility and Stamina.

<b>Shaman</b>
- Spiritcaller's Sleeves now has the focus effect "Lesser Swarm Mastery."

<b>Wizard</b>
- Surge of Magic should now proc off detrimental spells.

<b><u>Misc. Item Changes</u></b>
- Sandstone Girdle's focus effect has been changed to "Sihala's Blessing" - a weaker version of Runes of Healing - to not devalue higher tier charm focus effects.
- Legplates of Vituperation can now be worn by Paladins and Shadowknights.

Warriors are people too.
 
Tryfaen said:
does the bracer of deception still crash people?

This is news to me, and in fact I have no idea why it would crash people. This is most definitely something related to code.
 
Blessed clarity only lasts 1 tick, this is generally not enough time to cast a heal given spell refresh and lag. I guess if you are chain casting remedy you might be able to pull it off, but its really close with LoE. I would recommend at least 2 ticks.
 
Xeldan said:
<b>Beastlord</b>
- Tunic of Beastial Ferocity now has the focus effect "Companion Health VII."
- Feral Bond redesigned. Now reduces magic damage taken by your pet by 5% and no longer requires a buff slot on the Beastlord.

Companion Health VII -
Awesome change, for a pet class we've been lagging behind on pet focuses for the entire raid game, without even a Companion Health VI till Thinkmeats added one.

Feral Bond redesign -
Not really pumped about this change, with a 1000 AE DD that works out to only a 50 damage decrease, I'd prefer it stay as a resist buff (without taking up a slot on the Beastlord) and perhaps upping the amount of resists it gives.
A greater avoidance chance (complete resist) is ALWAYS preferable to mitigation especially when the mitigation this would give is so low, with higher resists also giving a higher chance at a partial resist this starts looking like more of a nerf than an improvement.

Also I saw no mention of an improvement on the AC of the BST armor,with most of the armor being a negligible upgrade or a downgrade.This is most apparent on the bracers with anything you would be wearing before them having at least 4 more AC or only 1 AC less (Wristband of Contortion and Bracer of Corrupted Blood respectively).

A few more examples:
Sleeves of Catastrophe to Thaz Sleeves:5 AC improvement (going from a Sepulcher drop to a Thaz item this is a ridiculously low improvement)
Confidence, Leggings of Devotion to Thaz Leggings:5 AC loss
Heavily Padded Shoes to Thaz boots:9 AC loss
 
Xeldan said:
<b><u>Thazeran's Tower Class Armor Changes</u></b>

<b>Necromancer</b>
- Shroud of Tortured Souls now has the focus effect "Scittering Plague."
- Bracelet of Tortured Souls now has the reactive proc "Lifebond." This will proc off of detrimental spells.
- Sivyana's Malice should now increase Poison damage rather than Disease.

Shroud of Tortured Souls Focus Effect "Scittering Plague".
Tested with Scitterpox: Initial DD - increased dmg, Dot Dmg - No affect.
Tested with Plague: Initial DD - decreased dmg, Dot Dmg - No affect.
Tested with Scourge: Initial DD - increased dmg, Dot Dmg - No affect.
Tested with Asystole: Dot Dmg - No affect.

All spells tested multiple (>10) times on Bears in wpl. No other buffs.
I am wondering if this is intended.

Sivyana's Malice works great, thanks.
 
If the corporeal flow was intended to make the mage gloves more desirable, I'd be completely remiss if I didn't point out, as I did earlier, that the range increment formerly on the gloves was far more desirable. If I didn't have them already, I would be trying my luck at a bracer or hat personally or shoes (as far as I know both are still unknowns). Really any of the pieces are preferable to the gloves as they currently stand.
 
Paxx said:
Shroud of Tortured Souls Focus Effect "Scittering Plague".
Tested with Scitterpox: Initial DD - increased dmg, Dot Dmg - No affect.
Tested with Plague: Initial DD - decreased dmg, Dot Dmg - No affect.
Tested with Scourge: Initial DD - increased dmg, Dot Dmg - No affect.
Tested with Asystole: Dot Dmg - No affect.

All spells tested multiple (>10) times on Bears in wpl. No other buffs.
I am wondering if this is intended.

Sivyana's Malice works great, thanks.

Not sure if the DoT damage on Scitterpox got borked because it was a flat %-increase.

Xeldan said:
Necromancer

Shroud of Tortured Souls - Focus Effect: Scittering Plague (Increases the damage by 25% and duration by 10%. This only works on Scitterpox)



Also thanks for all the changes going live finally :)
 
Manluas said:
Not sure if the DoT damage on Scitterpox got borked because it was a flat %-increase.

Could be. I think its weird how plague initial dd went down. Robe on - 67dmg, Robe off - 81dmg. Every time. I did it a lot to be sure. It may have been because I was testing on wpl bears. Weird. Not that it matters anyway because by the time you have this robe plague has been at the back of the spell book for ages.

It would be nice to know if the dmg over time aspect of these spells should be affected. As of now the dot portion of any disease based spell gains nothing by this focus effect.
 
Paladin
- Devout Crusader's Breastplate now has the focus effect "Damage Increment VI."
- Devout Crusader's Gauntlets now has Dexterity at the cost of a slight Strength reduction.
- Devout Crusader's Greaves now has the effect "Ferocity II" and 1% Critical Strike.

Would it be possible to change the effect on the gloves to Healing Incr 6/7 ? I tend to believe that Healing Increment would benefit paladins with these gloves much more than Duration Increment. Unless healing Increment is already on another piece of the Thaz armor that I dont know about. In which case ignore me.
 
i was also thinking about asking for this but i would assume HI6 or 7 is on atleast 1 peice. I mean common were a healing class and thats about the best focus effect for us in game afaic.
 
Beastlord
- Tunic of Beastial Ferocity now has the focus effect "Companion Health VII."
- Feral Bond redesigned. Now reduces magic damage taken by your pet by 5% and no longer requires a buff slot on the Beastlord.

umm, just curious if the clicky effect has been changed yet because it still eats a buff slot , or if it was still to be patched in . Thnx
 
I was wondering if the change to make the Flame-touched band not overwrite SV is still in the works. If I remember correctly the slot fire fist uses would work.
 
Paxx said:
Shroud of Tortured Souls Focus Effect "Scittering Plague".
Tested with Scitterpox: Initial DD - increased dmg, Dot Dmg - No affect.
Tested with Plague: Initial DD - decreased dmg, Dot Dmg - No affect.
Tested with Scourge: Initial DD - increased dmg, Dot Dmg - No affect.
Tested with Asystole: Dot Dmg - No affect.

All spells tested multiple (>10) times on Bears in wpl. No other buffs.
I am wondering if this is intended.


As far as I know this is still broken or was as of a week ago. Paxx can correct me if I am wrong, I haven't gotten the robe yet. Any chance someone could bother to look into it yet? As it is now we get more or less next to nothing for upgrading the robe (I am well aware that the effect should work but it's getting old), the upgrade has still less mana then immaculate, 10 more saves, 30 more HP as well as Recovery 3 ( :tinfoil: ) while other classes that'd lose the extended effect on their chestpiece would still see a meaningful upgrade.

I know Xeldan is currently MIA but is there anything that can be done to make the robe more worthwhile, even if it's just a ghetto-fix like some random focus (even regular disease focus and maybe 15 more mana or so would make me happy) or do we have to deal with this piece until Xeldan is back?


As a reference:

3785Necro_robe_02.JPG


3785Immaculate_robe.JPG
 
Yeah if someone besides Xeldan is able to fix some of these it would be great. Because it only lasts for 1 tick, Blessed Clarity on the cleric bracer is basically worthless. Half the time it goes off and then a server tick occurs, causing it to last all of 1 second. It needs to be at least 2 ticks to guarantee being able to cast 1 spell with it on.
 
So, any update on these items? I know some things have been changed but am quite curious as to the Wizard Bracer and its effect "Surge of Magic". I can not see spending 4 thaz essences just to see if it has indeed been finally fixed.
 
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