Stalkers Distraction idea (rogue /s 4)

Crynel

Dalayan Elder
An idea had occured to me about this stance that "could" make it better than it currantly is in terms of how it works though i am not certain if it will be possible via coding.

Basically i thought that replacing the random "opening in the mobs attacks" message method with a flat % chance (improves as you level perhaps?) to perform a backstab from the front as if it were an opening while in stance (as in like a chance to proc a real backstab when you hit backstab while facing the front of an enemy).
This would get rid of the problem where the rogue is tanking multiple mobs of the same name and not knowing which had an opening occur. In my proposed version...perhaps a message stating when a backstab performed with an opening could occur such as "(rogue) strikes at %t's opening!" or some such so we have visual confirmation when works ect.

In terms of % chance to perform this strike, it should likely be balanced via the level system as in at lvl 10 (or w/e its learned) theres a 10% or so chance and at lvl 65 maybe 35% or so. Im sure it would require some testing to get a correct balancing to occur.

Another idea is that if the flat % chance is too imbalancing; perhaps the longer you are tanking the mob the more % chance you have? The stance says you study the foe so the longer you study the more you know (in other words more openings)

~fin

any thoughts?
 
I've gone through an entire fight tanking, without that message showing once, and other times it goes off so often that I can't even backstab quick enough. It seems too random.
 
zomg thread necro!

anywho this thread didnt get much attention way back when i originally made it so i decided to shamelessly bump it for people to look at one last time.

any additional suggestions or counter points are welcome obviously.
 
I think this is a pretty good idea. It is way too random as it is, and I think I have used the stance like twice ever. The biggest problem with it right now imo is the randomness of the openings like gorgetrapper said. It either never happens or pops up multiple times when backstab is not yet refreshed. Adding a flat % chance to perform a real backstab from the front (from what I understand chaotic stab does not grant a real backstab but a weakened one) sounds like a good way to compensate.
 
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