spell drops FIX IT NOW

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Well, that and class populations. If there's 10 wizards for every shaman than wizard spells will be ten times as hard to find. Bard spells rot off the vine and I still don't have chokehold. That's not something you can fix with coding on the spell drops, though.

Garison said:
Also, the mobs that drop level 63 and level 64 spells are killed much less often than the 61 and 62 spell dropping mobs. This alone is probably the reason most people are missing these ones.

Giants in everchill, certain named here and there (RSM, Lasanth), Torment... where else drops 64 spells? Part of the reason people don't kill them is that people aren't sure what drops them.

edit: Some parts of Fire Grottos as well, and tmaps obviously
 
It wouldn't be impossible to compile statistics for how many active members of each class there are at the 60+ level and adjust spell drops based on that and how many people can use a given spell.
 
OMG WTF why are FT items nerfed? Can we nerf em back omg omg I don't have FT 16 now!!! OOOOOOMMMMGGGG the worlds over, screw this game! AND WHERES MY NECRO DPS???? laff. =)
 
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