Spell: Arcane Acuity

Silosobi

Dalayan Pious Diety
This spell (Wizard Murk) is essentially worthless in its current form.

The spell allows you to bypass counterspell/reflect mechanics and land a spell irregardless of resists. That sounds neat, but wizards already have unresistable nukes, and counterspell/reflect mechanics can be bypassed with rains. It has a 2 minute cooldown which makes it near worthless in a dps roll... and wizards dont do much other than dps.

I would suggest making the spell cost 150 mana and have no recast, or just replace it. At 150 mana, its still going to decrease our overall efficiency and damage output by a significant amount, but it would allow us to remain useful on the fights that currently wizards are useless/really poor dps.

I'm not asking/suggesting that wizards get anything powerful here, endgame wizards don't need a boost to our dps. Low mana/no recast Arcane Acuity would add a interesting little something to utilize on odd encounters, but it really wont make us stronger except on select fights where we suck to begin with. It could also be fun to add something new that would give a little utility or fun (any ideas are welcome)

I'm the #1 wizard on the server and I don't have this spell, it doesn't add anything to my character so I am not yet motivated to get it. (Before any snarky responses, I have access to wizards with the spell and have tested it/spent a lot of time imagining how/where it might be useful)

Iksith spells are hard to obtain, and many of them are really powerful. I think all of them should have use. Wizards dont need anything huge here, but this could be useful/interesting/fun/convenient/etc without making us do more dps.
 
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So this is an interesting idea

Time Portal
10 sec cast
10 min recast
1000 mana
Forces the wizard and everyone raided/grouped with them to essentially /refresh. They all zone out and then zone back in where they were.

This would serve as a wipe salvage spell. Some places would be hard to utilize it, but I could see it getting a lot of use, currently if we lose a key raid member early in a fight, we cast mass relocation or (random raid port) and then port back to the zone we were in. This would serve essentially the same purpose without the added zone, and having to run back. I think it fits well with wizard lore/current spells/roles.
 
Woot, one less reason to bring a Necro!

How about something a little less glamorous like:
1. An AoE Jolt
2. A new 5 mana nuke
3. Spellskin 2.0
4. Harvest 3

Lots of classes were treated to upgrades of existing spells with Ikisith (some of them the wrong spells, but I digress) so maybe there is something there that wizards would like to see? I do not know the class that well, just throwing out ideas.
 
So this is an interesting idea

Time Portal
10 sec cast
10 min recast
1000 mana
Forces the wizard and everyone raided/grouped with them to essentially /refresh. They all zone out and then zone back in where they were.

This would serve as a wipe salvage spell. Some places would be hard to utilize it, but I could see it getting a lot of use, currently if we lose a key raid member early in a fight, we cast mass relocation or (random raid port) and then port back to the zone we were in. This would serve essentially the same purpose without the added zone, and having to run back. I think it fits well with wizard lore/current spells/roles.

I love this idea.
 
I love this idea.

I like it a lot as well.

It gives us a spell for a role we already fill. The biggest improvement is that it could potentially be used in places like emberflow to save a group from a bad pull (assuming you can finish a 10 second spell). This would be a nice 'buff' but considering that in 6man situations like that necros are vastly superior to begin with, and generally the only INT caster brought to on tier emberflow, I don't think this would be such a bad thing. Apart from that, it just improves something we already do, saving precious raid time that would otherwise be spend zoning an extra time and running across a zone (these are kinda silly mechanics as is IMO).



If we have to settle for something boring:

Arcane Harvest
0 mana
10 min recast
5 sec cast time.
Increase current mana by 300
Autocast: Harvest
Autocast: Ancient: Shiritri's Harvest

This gives an extra 300 mana, and saves a spellgem by combining all the harvest spell (wizards keep both harvests loaded). If one extra moon comet is too powerful, you could just let it combine the current harvests, but I cant see that bit of mana breaking any balance.

I vote for Time Portal. It gives wizards some raid utility that is completely in line with our class.
 
Time Portal
10 sec cast
10 min recast
1000 mana
Forces the wizard and everyone raided/grouped with them to essentially /refresh. They all zone out and then zone back in where they were.

Wondering if anyone else has input on this. I feel like its a great option for wizards. Improves a utility role that we already fill. Fits the class to a T.
 
Can I open this back up, I would love to see this turned into something that doesn't rot away in my spell book.

Malafixo
 
time portal is an awesome idea.
maybe too awesome for a game where most things have downsides and wizards are already pretty rad.
longer recast? potentially having this up every attempt would give another huge reason to bring wizards that other dps classes cannot match.
 
time portal is an awesome idea.
maybe too awesome for a game where most things have downsides and wizards are already pretty rad.
longer recast? potentially having this up every attempt would give another huge reason to bring wizards that other dps classes cannot match.

I don't know what type of DPS you run with but wizards are certainly not top DPS at this point. In fact caster DPS really tapers off for quite a bit and doesn't pick back up for a long time, or that's how it used to be. Channeling nerf kind of screwed that.
 
I don't know what type of DPS you run with but wizards are certainly not top DPS at this point. In fact caster DPS really tapers off for quite a bit and doesn't pick back up for a long time, or that's how it used to be. Channeling nerf kind of screwed that.
i did not say top dps. raid utility is the reason to bring wizards (ports and with time portal quick wipe recovery) other classes cannot match. sorry that was worded ambiguosly.
time warp would be, as described above, considered essential for raiding in short time. no raid would engage if they could wait a short time for cd. i understand the reasoning that it just makes an existing process less time consuming, but clearly that line of reasoning is not what sod is all about. i wish it were.
 
I really like the Time Portal idea. The harvest combination is okay, but I only keep ancient up since I used mistborn ring since it's 3.3 seconds faster and saves a spell gem. But yeah Time Portal ++++++++
 
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