Danku
Dalayan Beginner
I wonder what would happen if spell drops were removed and placed with quest bits to hand in. Some spells are "rare" or cost 10x what the others of that level do and make specific classes pay much more for their spells.
Ex. A green papyrus sheet drops from a Minotaur in Lasanth. You turn it in to your trainer and are given one of the appropiate spells for that level. Green being 61. Spell you get is random, but cannot be repeated. So if you got the 61 root spell, you will not be given another one.
Sheets would be droppable, same as spells. Only real change here is that all spells become equal and you do not have to rely on a huge stroke of luck to get the spells you need.
Ex. A green papyrus sheet drops from a Minotaur in Lasanth. You turn it in to your trainer and are given one of the appropiate spells for that level. Green being 61. Spell you get is random, but cannot be repeated. So if you got the 61 root spell, you will not be given another one.
Sheets would be droppable, same as spells. Only real change here is that all spells become equal and you do not have to rely on a huge stroke of luck to get the spells you need.