Hey all. I apologize that I didn't post an introduction in the proper forum, but simultaneous with my interest in SoD are some questions about the game (if I may), so I hope you don't mind I'm diving right in here to find out a few things before I get started playing. You can skip reading the next couple paragraphs if you want to just see and perhaps answer some quick questions.
Let me start by saying that I'm really excited to try the game out. I was a huge EQ player back in the day. I started a few weeks after release in 99, and I played pretty hardcore in late 2000-2001 (kunark-velious), and again for a stint in PoP era. I was in college at the time and put way to much time into it, and that coupled with my dislike of expansions Gates of Discord and beyond led to me leaving the game. That is until a year and a half ago when I made a few month comeback on the Combine Server, which was so great - finally a chance to sort of relive the old game I loved. I first learned about SoD from someone during the first few months of the Combine Server (one of the Progression servers) on Live. I kind of forgot about it til just the other day, when it struck me that I had heard about this server with a potential fantastic feel to it. It was touted as a server with a "Pre-PoP feel," but this was over a year ago now, so I'm sure things have changed (for example, I've seen references to usage of zones from the PoP era (torment, etc). Vanguard was lame, WoW is dull and full of tools, EQ2 I just can't get into, and EQ1 is just a shadow of its former self. Dalaya sounds like an awesome home, and the perfect fit, which is why I'm so excited.
And just so you know, I've spent a decent amount of time in the last few days looking things up about Shards of Dalaya. I've read a bunch of the wiki, I've browsed through these forums looking for threads of interest to a newbie, and I've read all the rules and "jailable offenses." I'm trying not to come in and make this post and look like a twit who's asking easy to answer question that they already should have found out, but I guess there's only so much you can learn without direct questions. I've probably spent too much time looking at SoD zone connection maps and reading about zone levels and whatnot, but I love geography, and I'm fascinated by how the team over here has adapted a lot of the old EQ world into a world of their own. I can't wait to actually look at it.
OK, questions:
1. Spells. As far as I can tell, spells are almost exactly the same as Live? I played a bard all those years, so I am very familiar with the song set. The SoD bard seems to have the exact same songs (as far as I can tell by just reading the names of them in the wiki song list), except the names of gods have been changed (i.e. "wind of marr" is "wind of althuna" or something like that). Seeing the exact same spell set, I assumed that spells were identical...until I read a thread about the druid spell "harmony" being nowhere near as effective as it was in Live. So, there are obvious differences then? Are there a lot of differences, or is almost everything the same? It's a hard to answer question with the hundreds (probably thousands) of spells out there, but how different are things?
2. Classes. As with spells, I assume these are the same as Live more or less? I see you have stances for hybrids and melees, which sounds pretty interesting. Are there any other big differences? The class list is identical to pre-GoD EQ, so I'm assuming (and hoping) the class system is pretty much the same.
3. If I patch into SoD and play it, does it break my version of the original Game? I mean, if I decide to activate and play EQ for some reason, will I have to completely reinstall everything and start over to make it work, or does SoD download and play independently? Can you play both games on the same computer?
4. Two boxing is kosher, but 3-boxing is not, correct? So, if my wife and I both decide to 2-box behind our router, are we in trouble? Can the two of us play 4 characters, or only 2? I've seen it said that Wiz and the crew (hi Wiz and the crew!) can tell if its 1 person or not, and that 2 people behind a router CAN play 4 characters, but I'm double checking here.
5. Similarly, what about boxing friends' characters? Say I have a friend who decides to play the server with me - if he's out of town, can I play 1 of my characters and 1 of his? If so, I assume this is all I can do? I.E. I can't play both of my accounts and 1 of his, etc etc?
6. Whats exactly is "Jail". It's like a timeout in the old "Plane of Justice" from what I gather? How long of a timeout, and how often does this actually happen to people? I hear the rules are really well enforced here, and if I do something wrong without realizing, just how much trouble do I get into?
I've got tons of other questions of course, but these are the main ones. I'd really like to find out these answers, so I know what I'm getting in to before I start the game. Once I get into it, I'll truly have hundreds of questions I'm sure, but those are the kind that I'll enjoy answering by learning them myself (for the most part :monocle: )
Thanks, and hello to everyone in the SoD world. I thank the team for making this experience possible, and look forward to diving in.
Elbereth Gilthoniel, 70th bard of Cazic Thule
Elbereth Gilthoniel, 65th bard of The Combine
Let me start by saying that I'm really excited to try the game out. I was a huge EQ player back in the day. I started a few weeks after release in 99, and I played pretty hardcore in late 2000-2001 (kunark-velious), and again for a stint in PoP era. I was in college at the time and put way to much time into it, and that coupled with my dislike of expansions Gates of Discord and beyond led to me leaving the game. That is until a year and a half ago when I made a few month comeback on the Combine Server, which was so great - finally a chance to sort of relive the old game I loved. I first learned about SoD from someone during the first few months of the Combine Server (one of the Progression servers) on Live. I kind of forgot about it til just the other day, when it struck me that I had heard about this server with a potential fantastic feel to it. It was touted as a server with a "Pre-PoP feel," but this was over a year ago now, so I'm sure things have changed (for example, I've seen references to usage of zones from the PoP era (torment, etc). Vanguard was lame, WoW is dull and full of tools, EQ2 I just can't get into, and EQ1 is just a shadow of its former self. Dalaya sounds like an awesome home, and the perfect fit, which is why I'm so excited.
And just so you know, I've spent a decent amount of time in the last few days looking things up about Shards of Dalaya. I've read a bunch of the wiki, I've browsed through these forums looking for threads of interest to a newbie, and I've read all the rules and "jailable offenses." I'm trying not to come in and make this post and look like a twit who's asking easy to answer question that they already should have found out, but I guess there's only so much you can learn without direct questions. I've probably spent too much time looking at SoD zone connection maps and reading about zone levels and whatnot, but I love geography, and I'm fascinated by how the team over here has adapted a lot of the old EQ world into a world of their own. I can't wait to actually look at it.
OK, questions:
1. Spells. As far as I can tell, spells are almost exactly the same as Live? I played a bard all those years, so I am very familiar with the song set. The SoD bard seems to have the exact same songs (as far as I can tell by just reading the names of them in the wiki song list), except the names of gods have been changed (i.e. "wind of marr" is "wind of althuna" or something like that). Seeing the exact same spell set, I assumed that spells were identical...until I read a thread about the druid spell "harmony" being nowhere near as effective as it was in Live. So, there are obvious differences then? Are there a lot of differences, or is almost everything the same? It's a hard to answer question with the hundreds (probably thousands) of spells out there, but how different are things?
2. Classes. As with spells, I assume these are the same as Live more or less? I see you have stances for hybrids and melees, which sounds pretty interesting. Are there any other big differences? The class list is identical to pre-GoD EQ, so I'm assuming (and hoping) the class system is pretty much the same.
3. If I patch into SoD and play it, does it break my version of the original Game? I mean, if I decide to activate and play EQ for some reason, will I have to completely reinstall everything and start over to make it work, or does SoD download and play independently? Can you play both games on the same computer?
4. Two boxing is kosher, but 3-boxing is not, correct? So, if my wife and I both decide to 2-box behind our router, are we in trouble? Can the two of us play 4 characters, or only 2? I've seen it said that Wiz and the crew (hi Wiz and the crew!) can tell if its 1 person or not, and that 2 people behind a router CAN play 4 characters, but I'm double checking here.
5. Similarly, what about boxing friends' characters? Say I have a friend who decides to play the server with me - if he's out of town, can I play 1 of my characters and 1 of his? If so, I assume this is all I can do? I.E. I can't play both of my accounts and 1 of his, etc etc?
6. Whats exactly is "Jail". It's like a timeout in the old "Plane of Justice" from what I gather? How long of a timeout, and how often does this actually happen to people? I hear the rules are really well enforced here, and if I do something wrong without realizing, just how much trouble do I get into?
I've got tons of other questions of course, but these are the main ones. I'd really like to find out these answers, so I know what I'm getting in to before I start the game. Once I get into it, I'll truly have hundreds of questions I'm sure, but those are the kind that I'll enjoy answering by learning them myself (for the most part :monocle: )
Thanks, and hello to everyone in the SoD world. I thank the team for making this experience possible, and look forward to diving in.
Elbereth Gilthoniel, 70th bard of Cazic Thule
Elbereth Gilthoniel, 65th bard of The Combine