I'm wondering how slow mitigation works on the server. Specifically a few questions:
Are slow mitigating mobs capped at a certain % slowed?
Is there any benefit to using a better slow spell over another one on mitigating mobs? I.e. is lvl 51 turgors provide just as much slowing as a 65 archaic?
Do slow focus effects provide any benefit to mobs which mitigate slow? If the initial unfocused slow already caps out the maximum benefit of slowing, then these are useless?
Can one tell if a mob mitigates slow without parsing?
Thanks,
-Raxten
Are slow mitigating mobs capped at a certain % slowed?
Is there any benefit to using a better slow spell over another one on mitigating mobs? I.e. is lvl 51 turgors provide just as much slowing as a 65 archaic?
Do slow focus effects provide any benefit to mobs which mitigate slow? If the initial unfocused slow already caps out the maximum benefit of slowing, then these are useless?
Can one tell if a mob mitigates slow without parsing?
Thanks,
-Raxten