Nodnal
Dalayan Elder
Hopefully this thread will open up some discussion on shadowknight tomes and their pets. Unfortunately, the current SK tomes are either not working, or are hardly functional/relevant compared to other class tomes. SK pets are awful so the ‘pet tome’ becomes almost irrelevant. If SK pets got changed, I could maybe see these tomes staying around, but currently they just aren’t worth doing at all. Focused Hate isn’t working right now, but even if it did, I do not believe that this tome really feels like a class tome either. Adding damage to Improved Harm Touch and Leech Touch is narrow and unexciting.
I will throw out a few ideas for tomes and maybe if enough discussion comes from this thread, then we may have some ideas for the third SK tome. After that, I will address the pet situation that has been brought up before, but nothing has come of it.
(tome names are irrelevant, but serve as a quick reference to what the tome might do, also these numbers are just rough numbers)
Focused Hate-Increase the group’s damage to humanoids by 2% per rank
Tears of Marlow-The SK procs a small lifetap that heals the group, 50 damage per rank
Decrepit Touch-The SK procs an attack/ac debuff, 20attk/ac per rank
Draining Touch-The SK absorbs mana that it drains via Touch of the Void(?), 15% mana per rank (only on mobs that have mana)
Vampiric Mastery-Increase lifetap criticals by 1% per rank, increase healing of lifetaps by 10% per rank
Aura of Marlow-Decrease spell damage to the SK by 3% per rank
I will add more when I come up with others. Again, these are very rough and are just brainstorming ideas. It is more about the ideas and not the numbers I posted.
So SK pets…they don’t really do anything. Shadowknights get pet AAs, but the best pet they get is a level 44 green con that dies to basically everything and anything. I am proposing that instead of sharing a line of pets with necros, that SKs have their own line. Basically they would get pets with large amounts of AC/HP, but do little to no DPS. This would be good in groups or for duoing so that you could have an extra auxiliary tank to help mitigate damage, but it wouldn’t be adding much dps to the SK. Also making the pets higher level (so the highest level pet could be affected by level 65 buffs) would be a step in the right direction. I think it would be nice to have SK pets play some sort of role in SoD, even if it is best in groups or for soloing/duoing. Right now they just take up spells that SK get and AAs that SK get. If they need to be removed, then so be it, but I think some of the spells and AAs should change if they do, or if the pets stay the same.
I will throw out a few ideas for tomes and maybe if enough discussion comes from this thread, then we may have some ideas for the third SK tome. After that, I will address the pet situation that has been brought up before, but nothing has come of it.
(tome names are irrelevant, but serve as a quick reference to what the tome might do, also these numbers are just rough numbers)
Focused Hate-Increase the group’s damage to humanoids by 2% per rank
Tears of Marlow-The SK procs a small lifetap that heals the group, 50 damage per rank
Decrepit Touch-The SK procs an attack/ac debuff, 20attk/ac per rank
Draining Touch-The SK absorbs mana that it drains via Touch of the Void(?), 15% mana per rank (only on mobs that have mana)
Vampiric Mastery-Increase lifetap criticals by 1% per rank, increase healing of lifetaps by 10% per rank
Aura of Marlow-Decrease spell damage to the SK by 3% per rank
I will add more when I come up with others. Again, these are very rough and are just brainstorming ideas. It is more about the ideas and not the numbers I posted.
So SK pets…they don’t really do anything. Shadowknights get pet AAs, but the best pet they get is a level 44 green con that dies to basically everything and anything. I am proposing that instead of sharing a line of pets with necros, that SKs have their own line. Basically they would get pets with large amounts of AC/HP, but do little to no DPS. This would be good in groups or for duoing so that you could have an extra auxiliary tank to help mitigate damage, but it wouldn’t be adding much dps to the SK. Also making the pets higher level (so the highest level pet could be affected by level 65 buffs) would be a step in the right direction. I think it would be nice to have SK pets play some sort of role in SoD, even if it is best in groups or for soloing/duoing. Right now they just take up spells that SK get and AAs that SK get. If they need to be removed, then so be it, but I think some of the spells and AAs should change if they do, or if the pets stay the same.