i have been doing simple maps lately and i have noticed a discouraging trend; maps seem to take a lot longer than they should before the chest pops. i dont know if this is intended, but a good amount of the maps i have done have taken 20+ waves or have gone until the digger got packet loss. this seems like it is a little out of balance with other types of maps (ve-d for instance) and for the rewards.
I dont know if someone can take a look to make sure if simple maps are working correctly, but if they are, then i would suggest that they be made more in line with other types of maps in their duration (~30 minutes per map when digging non-stop).
Maybe this is an incredible example of the rng and im just crazy. hopefully someone else feels the same way that i do. dwarf rings arent going to farm themselves
thx
I dont know if someone can take a look to make sure if simple maps are working correctly, but if they are, then i would suggest that they be made more in line with other types of maps in their duration (~30 minutes per map when digging non-stop).
Maybe this is an incredible example of the rng and im just crazy. hopefully someone else feels the same way that i do. dwarf rings arent going to farm themselves