Shadowknight - Cloak of Luclin

Xach said:
Pretty much agree 95% here. Not only would it be cool to actually have a useful self buff on raids/grouping, but condensing Voice and Slot4 HP would be pretty amazing. Only thing I think I disagree with is having it stack with other voice spells, since that would definately be overpowered.

Eh, I'm not entirely to sure how 35% more agro would be overpowered with current SKs. Warriors are about to be given a huge boost in agro, not to mention the ability to tag multiple mobs in mere seconds from 200 range for 500 agro (lol), so they'll probably be back to were they were months ago with gloves as far as holding a mobs attention goes (read: melee mob, afk, ???, profit). I don't see why SKs shouldn't get a boost, seeing as how we haven't gotten once since levels 61-65 were added, and 98% of the current population wasn't playing back then.
 
I'll buy that.

But I'd also be safisfied without the ability to stack. Because usually when we ask for too much we get nothing at all ;)
 
I think Robopirateninja's idea is perfect.

robopirateninja said:
Instead of just having it proc back straight aggro, what if it procced an ATK debuff on mobs that hit the shadowknight? The mobs "recoil in fear" or something from the fearsome shadowknight, the debuff gives hate, and also makes a shadowknight tank the same mob slightly better than another class at the same tier because it's able to put out less dps with it's atk lowered.

It even goes with the lore:
Wiz said:
Shadowknights derive their powers from Marlow, whose strength lies in manipulation, trickery and careful progress (so they manipulate aggro, fear, mez and tank better)

I am going to look into ways to create more need for tanks in general, and look over SK aggro, but Paladins are SUPPOSED to deal more damage than Shadowknights and Warriors now - deal with it.

The ability is definitely derived from manipulation/trickery/fear. It could even be a proc buff (like rbow) the sk had instead of a reactive proc (like high end tank BP's). So if the sk is attacking a mob, he has a chance to perform an ability (proc) that demoralizes, weakens, whatever you want to call it that reduces the mobs attack/strength/whatever.
 
I like that; it goes along with the lore.

I wonder if the spell could be made a quest, too? Somehow killing a figment of fear combines with a dang knick knack that you craft up or something and boom you get the new spell.
 
This should just be the 65 version of their self buff like BST & Pallies get (and hell those have raid-able spells). Maybe a quest that would start in PoNightmare ? would make sense, and would be available straight to all SKs. I highly support this Cloak of Luclin idea, whatever the increment is from cloak of Akheva ; maybe the HP could be not so great (around SV's) but with notably stronger DS - 10 seems reasonable - and AC could be at around 25 in game.
 
chiming in to support aleax's post. He told me about it and since it is an upgrade spell on live I think it could be worked with and refined to a point where the SK crowd / dev's are happy. Also since I box an SK it would give me something to aquire and would help when I tank. *thumbs up*
 
I really like Tempus post.

Tempus said:
My idea would be to leave the DS portion at 5, and just upgrade the HPS and AC to make it better for tanking than SSS. This would give SK's another minor tanking edge over paladin's at the top end.

It sums up what I was trying to say when requesting Cloak of Luclin as a spell to help shadowknights have a slight edge in tanking over paladins.

As Volkov stated in another post.

volvov2 said:
Shadowknights are supposed to be 2nd best tanks, with Paladins being the 3rd, Shadowknights get one stance that drains stamina and lasts for maybe 3 minutes max, Paladins get a Parry stance that lasts for several minutes too (3-5 I think). Other than that difference, Shadowknights and Paladins tank exactly the same.

There is nothing shadowknights have besides a 3 minute mitigation stance to differentiate a paladin tanking from a shadowknight. Both wear the same armor and both receive the same buffs from the group or raid they are in. In the shadowknight's case they have to rely on everyone else.

I cut a lil off Volkov's quote, but only because it involved aggro issue. I hope the issue of aggro between classes doesn't spill over too much in this. Receiving the Cloak of Luclin in some form or other would be a great help to shadowknights tanking ability. Tacking on some form of plus aggro sounds great, but in the end if it made whether or not shadowknights are even considered for Cloak of Luclin I'd leave out the plus aggro.
 
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