shanara99
Dalayan Beginner
(also in the views of 2.0)
Let's make some memory. Pre CnD we had an euro peak of 300, usa peak of 580, with an average of 420. Including bots, of course, and DC'ers. Back then, almost noone was a tradeskiller. I remember only Aarielly as tailor, and 2 of us rushing there. A piece of wyrm armor could score 225-500 pp, if only by rarity. Economy was flowing pretty fine, with low levels getting low level armor, and high levels having to farm for high level stuff + charms.
Pre 2.0 we had more or less same numbers... euro peak 250, usa peak 470, average 380. Prices drpped a little, due to more offer, but a tradeskiller could still get some money from it. pp drops were a bit nerfed, also.
Post 2.0 (nowadays) we have a euro peak of 180, usa peak of 350, average 250. Too many tradeskillers, so TS are mostly a money dump. Groups are rare, mostly cause most guilds had tu cut rooster in half. This also meant that your average guild will have 2-3 tanks, who usually log in just for raid.
Add the fact that SoD is becomming, every day, more raid focused There's new content, yes, but it's mostly raid oriented, or really high level oriented. The ongoing storyline stagnated.
My point here is that we're losing server population, which makes economy suffer (big money staying in game, new comers having no pp to buy the stuff, items become cheper, and, in the end, you'll get ayatik's bp on a level 15 first timer). Less population means less groups, which also means more soloing, which usually turns out as farming, which in the end turns out as tradeskilling. So we have now a server full of tradeskillers (who resell TS items under cost) and raiders, with some low levels. How many of those not-65 aren't really some alt?
Imo, server needs some more storyline going, but this seems imposible since Wiz is busy with DT... but, unless we want a server just raid oriented low level content/group content should be added periodically. And I don't mean just a zone like Rust... Sure Rust is group oriented... but has nothing to do with the ongoing story... it's just another zone just discovered, unrelated to any event in the past.
I also think this would bringmore population, which would refresh economy in the game.
Let's make some memory. Pre CnD we had an euro peak of 300, usa peak of 580, with an average of 420. Including bots, of course, and DC'ers. Back then, almost noone was a tradeskiller. I remember only Aarielly as tailor, and 2 of us rushing there. A piece of wyrm armor could score 225-500 pp, if only by rarity. Economy was flowing pretty fine, with low levels getting low level armor, and high levels having to farm for high level stuff + charms.
Pre 2.0 we had more or less same numbers... euro peak 250, usa peak 470, average 380. Prices drpped a little, due to more offer, but a tradeskiller could still get some money from it. pp drops were a bit nerfed, also.
Post 2.0 (nowadays) we have a euro peak of 180, usa peak of 350, average 250. Too many tradeskillers, so TS are mostly a money dump. Groups are rare, mostly cause most guilds had tu cut rooster in half. This also meant that your average guild will have 2-3 tanks, who usually log in just for raid.
Add the fact that SoD is becomming, every day, more raid focused There's new content, yes, but it's mostly raid oriented, or really high level oriented. The ongoing storyline stagnated.
My point here is that we're losing server population, which makes economy suffer (big money staying in game, new comers having no pp to buy the stuff, items become cheper, and, in the end, you'll get ayatik's bp on a level 15 first timer). Less population means less groups, which also means more soloing, which usually turns out as farming, which in the end turns out as tradeskilling. So we have now a server full of tradeskillers (who resell TS items under cost) and raiders, with some low levels. How many of those not-65 aren't really some alt?
Imo, server needs some more storyline going, but this seems imposible since Wiz is busy with DT... but, unless we want a server just raid oriented low level content/group content should be added periodically. And I don't mean just a zone like Rust... Sure Rust is group oriented... but has nothing to do with the ongoing story... it's just another zone just discovered, unrelated to any event in the past.
I also think this would bringmore population, which would refresh economy in the game.