Seeking info on Deepshade, etc...

JarL

Dalayan Adventurer
Deepshade: Where do the "A Kirt`sek Soldier's" spawn at and what is the best way to reach them? We have entry level knowledge of the zone and have explored a very small portion of it, but it was long ago and we were much "smaller" at the time. We're mainly interested in farming our rogue friend a pristine "Adamant Kirt`sek Pincer" since he just came back to the game.

First Ruins: Where does the "A shadowy corpse-spawn" spawn at? My group is interested in acquiring a set of the greaves, but is unfamiliar with the entire zone. I have a general layout of the early portions of it to include: deepfiends, the jail past deepfiends, spiders, and up to the mob that drops the "Pauldrons of Ferocity". We're also vaguely familiar with the fire elemental area as we once all dove into "the hole" and cleared them out a few times.
 
The adamantite,manacle of dread, ect stuff is in the pristine list? Awesome! Think I will have to pay a visit to the deep instead of buying these things.

How hard are the pulls in the pit? Duoable by t10 Bard (or Monk) + t5 Cleric? Or would I need to split the pulls?

Sorry to shanghai the thread like this.
 
a t10 bard or monk being healed by a t5 cleric can easyly do the pit. There is one pull (with the named) you might have trouble... But if your tank is t10, should be still doable
 
As long as you're talking about Deepshade: How hard is the zone in genereal?

I was gone for a year or so. I had once taken my druid up just to check it out, but got pwned by entry mobs in quick order, and found there are see invis mobs as well. Kinda gave up on it as I have severeal other zones to abuse atm.

Could a young 65 pal/dru combo fight there? or is it more of a group only kinda zone until your toons are raid pimped?
 
The adamantite,manacle of dread, ect stuff is in the pristine list? Awesome! Think I will have to pay a visit to the deep instead of buying these things.

How hard are the pulls in the pit? Duoable by t10 Bard (or Monk) + t5 Cleric? Or would I need to split the pulls?

Sorry to shanghai the thread like this.

Lol, by all means shanhai it. The more info the better (for everyone). Thanks to all that responded as well, am looking forward to a bit of a dungeon crawl in Deepshade.
 
What do the named / normals hit for down in the pit? Figure the named pull is like 3?

Trying to decide on monk or bard before I try it since I hear its a bit of a clear there. I usually play the bard because he can slow, mez, aoe mez. But sometimes its nice to be able to split, especially on the named pulls like LL in FG that come with buddies.
 
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I think either combo would be fine, as long as you are careful as you are moving deeper.

The queen is a white con I believe and the pull is a little tricky.
 
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Hmm, white con might be hard without a bard slowing. Then again, I can't split off her adds if I use a bard. Guess it comes down to how hard she hits.

I will probably just try with a bard at first, just hope I don't die because that won't be a fun reclear.
 
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