Danku
Dalayan Beginner
Ok I was thinking about this for some reason. When a ranger is shooting he gets the advantage of whatever bow he is using: Range, Stats, HP/Mana, procs and he crits with his bow.
Rogues crit with throwing but if they choose to throw then they lose all the stats from their range slot.
I suggest this, give the throwing items something to be used from/in. Create Bandoliers that add stats, range, procs etc. It could make throwing a skill that would be used alot more often.
Just an idea, hope you like it.
Rogues crit with throwing but if they choose to throw then they lose all the stats from their range slot.
I suggest this, give the throwing items something to be used from/in. Create Bandoliers that add stats, range, procs etc. It could make throwing a skill that would be used alot more often.
Just an idea, hope you like it.