Request for Bounty Aug Proc Numbers

Grinkles

Developer
Staff member
The wiki currently has proc rates for the following Rank 3 bounty augmentations bought in Thurgadin:

Cores (Type 10)
Spellslinger's Burning Core (15%)
Spellslinger's Frozen Core (12%)
Archmage's Frozen Core (48.7%)

Glyphs (Type 12)
None

However, the following lack proc rates:

Cores (Type 10)
Spellslinger's Rending Core
Archmage's Rending Core
Archmage's Burning Core
Spellslinger's Corrosive Core
Archmage's Corrosive Core
Spellslinger's Degenerating Core
Archmage's Degenerating Core

Glyphs (Type 12)
Glyph of Siphon Life
Glyph of Healing
Glyph of Flame Shock
Glyph of Sanity Warp
Glyph of Cryo Flash
Glyph of Dismiss Undead
Glyph of Dismiss Elemental
Glyph of Engulfing Darkness
Glyph of Ensnaring Roots

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I would happily edit the proc percentages into each of the above articles if they were provided either by players or staff. (I believe these bounty rewards are Zaela content and would be delighted if she herself would like to provide the numbers!) This may not be the ordinary way that such info is added to the wiki, but some of these augs command a price of 15 Rank 3 tokens, and for a player to make such a large investment without these numbers at hand might prove to be quite the crapshoot.

A Google search for terms like "White Wyvern Runic Staff" and the like has proven fruitless, as the only Fomelo profiles found through such a search do not have the proc augs. My guess is that many players simply use these augged weapons for "fun" and they do not ordinarily keep them equipped--thus, no Fomelo results.

Thanks in advance for any helpful input.

P.S.: It is curious that three of the augs managed to be assigned %s while the rest went undocumented. Does this mean that at least a few of them have never once been purchased...?
 
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The % proc rate technically depends on the delay of the weapon the aug is inserted into. That's not really an issue I guess since they are standardized for 1h=30dly and 2h=60dly butttt I'm too lazy to do the calculation to get the %. I can give you the raw values though, the comparisons are basically the same.


Does this mean that at least a few of them have never once been purchased...?

Probably. Bounty system isn't very good and the items mostly cater to a small subset of players who can get better things faster from listsold or pug raids already.
 
My, what a wall of numbers--but thank you, Zaela! I'm pleased to see you're so keen to reply. I will go about trying to do the conversions to percentages for the wiki soon, but it will take me a little to figure out exactly how all these numbers correlate. (Doing a slipshod proportion got me at a hair over 60% for the Archmage's Rending Core, and I have since discovered it is 59.4%. Will have to check my figures again!)

By the way, would you kindly weigh in on the following while I have your ear?

1) Do multiple Thurgadin augments of the same kind stack? For instance, would I be able to make a 50 ATK belt by augging White Wyvern Scribe's Sash with two Inscriptions of Ferocity? I wonder the same thing about Inscription of Recovery x2 on the same item. I somehow find it hard to envision an item like the following actually granting the player both effects:

White Wyvern Scribe's Sash
[MAGIC ITEM] [NO DROP]
Slot: WAIST
AC: 15
Effect: Vaporous Regeneration (Worn)
Effect: Vaporous Regeneration (Worn)
Recommended level of 60.
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1 type 10: empty
Slot 2 type 11: empty
Slot 3 type 13: Inscription of Recovery
Slot 4 type 13: Inscription of Recovery

2) Can you confirm that dissolving a 4x augged Thurgadin item in an augmentation kit will indeed see all four augs returned to the player and not destroyed? (The wiki says so, but an authoritative confirmation would be great!)

3) Pure wish-thinking, but have you considered an exchange system for the rewards? Something along the lines of the player handing in her R3 15 token aug to receive 7 R3 tokens (that is, 15 x 0.5 rounded down) in return? Rather like the charm credit system, but favoring the player less.

Apologies for the list of questions, but your speedy reply has piqued my interest on all sorts of bounty reward questions!
 
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3) Pure wish-thinking, but have you considered an exchange system for the rewards? Something along the lines of the player handing in her R3 15 token aug to receive 7 R3 tokens (that is, 15 x 0.5 rounded down) in return? Rather like the charm credit system, but favoring the player less.

I support this request
 
Probably. Bounty system isn't very good and the items mostly cater to a small subset of players who can get better things faster from listsold or pug raids already.

There are a few great things you can get even as a raider. The belt that lets you stack Type 11 resist augs really nice. I just wish Rune of Circumscribed Resistance was like the other 2 Token resistance runes and could fit on a belt instead of weapon only. Getting 15 R3 for a Fortified Core and 30 for three Circumscribed Resistance runes would be a lot of bounties to grind out but oh that would be a nice resist belt :)
 
If I get that last kill in Nadox, I can stack my bracer with +45 to whatever 2 resists I want, which I can change to whichever two I want just by going back to Nadox and going through some dialogue.

The bounty rewards are amazing, if people would actually do them. I'd like over a month's worth of tokens, but I got very little interest when I made a thread. I guess I'll bump it.
 
What's the mod on the All Instruments aug?

1.4 on the rank 2, 1.6 on the rank 3

1) Do multiple Thurgadin augments of the same kind stack? For instance, would I be able to make a 50 ATK belt by augging White Wyvern Scribe's Sash with two Inscriptions of Ferocity? I wonder the same thing about Inscription of Recovery x2 on the same item.

They should stack, yes. Every aug has its worn effects checked separately just as items in different slots are checked separately. Same deal with multiple aug procs on a single weapon.

2) Can you confirm that dissolving a 4x augged Thurgadin item in an augmentation kit will indeed see all four augs returned to the player and not destroyed?

Pretty sure that's how I coded it and I vaguely remember testing it a few times, so they should, yes.

3) Pure wish-thinking, but have you considered an exchange system for the rewards? Something along the lines of the player handing in her R3 15 token aug to receive 7 R3 tokens (that is, 15 x 0.5 rounded down) in return? Rather like the charm credit system, but favoring the player less.

I guess that could be worth considering but there are two things against it: 1) I don't know if it's worth the effort, and 2) the way our scripting system handles item turn-ins would make it extremely tedious to implement--I'd have to make an entry for every single aug (there are over 200 already) and manually input how many tokens of the particular type to return so I can't even just copy and paste easily. SO I really really don't know if it'd be worth the effort.
 
If I get that last kill in Nadox, I can stack my bracer with +45 to whatever 2 resists I want, which I can change to whichever two I want just by going back to Nadox and going through some dialogue.

The bounty rewards are amazing, if people would actually do them. I'd like over a month's worth of tokens, but I got very little interest when I made a thread. I guess I'll bump it.

you should have my number. call me day or night for Nadox run!
 
The skill mod for Glyph of Crushing is 1H Blunt and it is already on the item correctly.
 
The skill mod for Glyph of Crushing is 1H Blunt and it is already on the item correctly.

Apologies, I typed 2H Blunt when I meant 1H Blunt. Regardless, the augmentation itself (at least in game) still has only a +5 STR modifier and no skill mod.
 
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