Raid Target Respawns

Uhhh, I'm with Volkov. The lower tiers are crowded enough. A couple of things have JUST opened up enough that we aren't doing tmaps every time. If you guys back tier, then the middle guys all back tier to the lower crap, and we are left with nothing again.
 
I'm not sure why this thread was made, but didn't Wiz say when he upped the raid spawn timers to let him know if it seemed to be too long? I agree we don't want to trivialize things and that competition is fun, but when guilds die and people stop playing because there is little to do except back farm for a month or more then that tells me there is a problem. Perhaps it is just an issue with the size of the community, and the norm for the old school players to just call it quits at this point in the game. I dunno.

I agree adding more content would be the best case scenario, but I don't see how dropping the raid spawn timer a small degree (somewhere between what it was and what it is) until then will be game breaking or a slap in the face to those who farmed IP for the first time. As it currently stands there are two zones at the tier in question and at least 4 guilds trying to raid 3-5 nights a week on it's content.

Just to note, this is my player opinion.
 
Lately with 4 guilds competing for the same stuff it's been no bueno. Exodus has had their stuff but since it's all down from ruin or steel they are back into IP/rust and it's leaving us with nothing. I don't like to complain but on a fairness level it doesn't seem right. We got the last kill on a lot of things but since they are euro they get more to kill since they have first dibs.
 
ryutakin said:
Lately with 4 guilds competing for the same stuff it's been no bueno. Exodus has had their stuff but since it's all down from ruin or steel they are back into IP/rust and it's leaving us with nothing. I don't like to complain but on a fairness level it doesn't seem right. We got the last kill on a lot of things but since they are euro they get more to kill since they have first dibs.
Correction: we are in IP cause we need some loot from there (oh hi spell fragments)
 
Wiz changed the spawn timers so that they stopped favoring euros quite a while ago. While it's possible that certain rare cases might give euros a mild advantage (and im looking into it), even if that IS happening its only happening in 10% or so of cases. It's not "euros getting first dibs", its that there is one euro guild and several US time guilds. Euros are snarfing up all the mobs for reasons other than "Spawn time unfairness."
 
Euros are going to have a certain advantage, and theres not alot you can do. The main problem is, even in a completely random situation, since euros tend to raid 4 or 5 hours before the rest of the guilds, they get first crack at spawns that happen during the long time between US raids ending, and euros starting. There isn't much I can think of to aid that.
 
JDJersey said:
Euros are going to have a certain advantage, and theres not alot you can do. The main problem is, even in a completely random situation, since euros tend to raid 4 or 5 hours before the rest of the guilds, they get first crack at spawns that happen during the long time between US raids ending, and euros starting. There isn't much I can think of to aid that.

You are mistaken.
 
I agree with Banji we do have an advantage because A the mob is up and we kill it or B it repoped to late for you and we get it next day. (since you have what 5 -7 hours of raiding ?) and we got the rest of the 24 hrs in our favor.

Also to Fusion your the US guild afaik starts raiding last therefor you get to pick last.
 
well. exo generally starts around 3pm EST and end around 7pm EST at max. so yes, while we may possibly get anything that spawns after US raids are done till we start, there is still a good deal of mobs that we miss out on. for example, we havent seen LT fireboss up for weeks now!
 
From 3pm EST - 7pm EST (Euro raids mobs that are up)

7pm EST - 1am EST The majority of American guilds raid what Euros havent killed and maybe..MAYBE the one mob a week that pops during raid times.

1:05 am EST - 3pm EST Mobs pop for Euros to cherry pick later.

Anyone who thinks this isnt in the Euro guilds favor is being silly and/or purposefully ignorant.

This isnt Euro hate, I happen to like Exo alot...this is just math and common sense and time zones.


BTW you missed Fireboss cause he popped in that narrow window where you guys decided your last target for the night and we raided. You guys couldda had him but you moved on to another zone instead of keeping a scout in thaz. (his last kill at any rate) So there is nothing you miss out on outside of there just being too many mobs for you to choose from and not enough time for you to raid.
 
I think i figured out how spawn timers could be set and still keep it fair for everyone.

Thinkmeats: While you quelled my biggest concern (euros getting prime pickings). There should always be targets up available to kill without needing to drop down 2 tiers, when that happens, fighting for mobs still continues, but if a guilds 'high priority' targets are taken, there should be others around.
 
Syalara said:
From 3pm EST - 7pm EST (Euro raids mobs that are up)

7pm EST - 1am EST The majority of American guilds raid what Euros havent killed and maybe..MAYBE the one mob a week that pops during raid times.

1:05 am EST - 3pm EST Mobs pop for Euros to cherry pick later.

Anyone who thinks this isnt in the Euro guilds favor is being silly and/or purposefully ignorant.

This isnt Euro hate, I happen to like Exo alot...this is just math and common sense and time zones.


BTW you missed Fireboss cause he popped in that narrow window where you guys decided your last target for the night and we raided. You guys couldda had him but you moved on to another zone instead of keeping a scout in thaz. (his last kill at any rate) So there is nothing you miss out on outside of there just being too many mobs for you to choose from and not enough time for you to raid.

uber post
 
Rouean_Onrielas said:
uber post

Seriously, it wouldnt be hard to negate euros and americans from getting an advantage over each other, I hope its done the way I figured out tho.
 
Syalara said:
Anyone who thinks this isnt in the Euro guilds favor is being silly and/or purposefully ignorant.

You didn't read the thread or you think I'm wrong, but the latter is irrational because I've given you no details whatosever...

JDJersey said:

...which I can't do because when Wiz changed the spawn timers he speciifcally declined to say what he changed them TO to prevent guilds from finding some way to lock mobs into certain time zones despite the new code.

volvov2 said:
Thinkmeats: While you quelled my biggest concern (euros getting prime pickings). There should always be targets up available to kill without needing to drop down 2 tiers, when that happens, fighting for mobs still continues, but if a guilds 'high priority' targets are taken, there should be others around.

And like I told you a half a dozen times, there is no possible spawntime-based solution which would let 4+ guilds coexist in two zones without utter disaster. It just can't be done.
 
volvov2 said:
Seriously, it wouldnt be hard to negate euros and americans from getting an advantage over each other, I hope its done the way I figured out tho.

Yeah, but that's not something that can really be worked on. :dumb:

Come live in Europe, what can I say? It's not like we Euros did something special to get this. :(
 
After following this thread for a bit the only conclusions i can come to for possible solutions are basically new content, Instanced zones (thought a vague memory seems to remind me this has been shot down already) or the easiest in the interim is to have the guilds in question work out a rotation of some sort.

As unpopular as this may be it seems the only immediate solution to the issues aside from just stay as free for all. I know competition is part of the end game and some folks feel cheated in a sense but i feel that its either competition or cooperation until new content can be rolled out.
 
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