I know it's situational, but how are classes generally stacking up in terms of raid DPS at the highest gear levels? I did some searching but didn't find much.
Thanks!
Depending on fight and length
Necros>rogues>Shit
Aside from a guild like TU where it's assumed every person has a top charm and max tomes, DPS varies widely for classes in each guild.
Also nobody knows how much damage necros do. It is a mystery.
Gongoerth has 2.4 million hp
Parses show 1.3~ done as he dies.
One necromancer.
Highest known damage is a rogue at 400k~.
Everything can be seen except dots.
Aside from a guild like TU where it's assumed every person has a top charm and max tomes, DPS varies widely for classes in each guild.
That's the thing, Necro's ludicrous DPS comes from festering curse. If fester can't max out, or you're the second Necro and thus can't use festering cuz the first necro did it, you aren't really god tier DPS anymore. (This doesn't even get into some stacking issues with DoT's that I noticed last time I raided with 3 necros.)
Minus festering, Necro's are still pretty great, but not nearly as amazing.
That makes sense. I'm just trying to get a feel for the maximum potential of the classes. I figure if I can nail down which few classes are consistently fighting for top spots at the high end of content, I can feel pretty safe with one of those as a class choice if I decide to make a serious run at raiding again. I actually enjoyed playing a ranger in live, but I got bored with being second tier DPS at a certain point. I'm just trying to avoid having that happen again.
Everything stacks including fester though(maybe not skitterpox)? Or atleast that seems to be the manguadi opinion last I heard. I am also almost certain that example did not include fester or it atleast was not dropped until very late into the fight. Maybe it doesn't temellin and whoever(meso) else did not seem very helpful about whether it did or not.
IDK if it helps you, but the highest DPS parse that I know off on an actual encounter reads as follows:
1402 - WIZ
921 - ROG
912 - WIZ
837 - ROG
685 - ROG
675 - MNK
Parsers don't like necros, so no idea where he would have landed.
I'd test some of those assumptions if I were you.
When revelation rolled with 3 necros for awhile, we'd notice our DoT's not landing at times. My assumption at the time was that with that many necros, we hit the mobs debuff limit, and were eating each others DoTs up, but truth be told I never looked into it further, so I really don't know what was causing it.
And only one fester will land per mob, get two necros on vent, cast it one after the other, and observe as the first one stops working. That's a potential -266 DPS from the 1st necro just for being the 2nd necro around. And that's terrible!
Aside from a guild like TU where it's assumed every person has a top charm...