Is there any way we can add this somewhere more visible? This topic came up today during an adept raid where we wiped twice, partly because of aggro management issues.
It just seems pretty counter-intuitive that multiple skill successes using a skill will not make you do that skill BETTER, and in fact can actually cause you to lose hate / aggro much more easily. If this is actually how it is, I think putting this somewhere where people are more likely to read / learn how it actually works would be great so more tanks learn how to use it right. None of the tanks I grouped with tonight knew about this, after wiping twice one of the casters mentioned reading about taunt stuff in this thread... and well here we are.
I'd actually like to make it so multiple successes at taunt actually keep upping your aggro and spamming taunt would be a good thing (like a set +50 hate per success or something, for example). That's at least the way I've always used it before reading this thread. Someone in the group made a great point, I think. If you only want the Main Tank to have aggro (as a main tank should), with the way this skill is working the main tank will be the only one using taunt (and only when they lose aggro, to get the aggro back). This means that skilling taunt up (increasing your taunt skill) will be very hard for anyone who is never a main tank, unless they do a lot of soloing or something, because they should never be trying to grab the aggro off the MT. If it was more a static aggro increase or something per success though, this wouldn't be a problem.
Meh, I realize changing how taunt works will probably never happen, but I'd REALLY like to see the explanation more widely known somehow...