Melestav
Dalayan Beginner
I'm curious as to other folk's opinions on the requirement that a PuG raid force has at least 2/3rds members flagged for gated/keyed raid content.
As an example, for the recent Sanctum pug proper flagging would mean having killed, in order:
GoTSS (get vaporous key), Lil'Taesh, MoTG (and the key guys to access him), Manis, Mirror Golems, Taeshlin, at least 1 IP dragon (all 5 may not actually be required, confirm/deny?) and Nexus of the Ward. Also, depending how firm an adherent you wanted to be to the rule, Druzkor the Chained to access the projection in Everchill.
During the raid Tao requested a confirmation that at least 12/18 had been present for a Nexus of the Ward kill, which, after some toon shuffling, was attested to.
Killing Nexus does not require anything beyond the ritual spell mini-game obtained from IP trash drops/one dragon kill for 6 people. It would be relatively easy to flag 10+ people for Sanctum that had never killed anything in EC/OP/IP.
Basically, without getting too far into this example, I'm wondering a few things:
1. What is the purpose of the 2/3rds PuG rule?
2. Who is harmed when this policy is violated?
3. How does this policy reward honest players more than dishonest ones?
4. Why does this policy look for individual character flags rather than by actual player?
Personally, I only rarely run PuG's, and 99% of the time they're for non-gated content, so I'm not looking out for personal benefit here, but rather inspecting what seems to be, at times, a very arbitrary series of requirements. The idea of a Yclist pug makes me cringe.
As an example, for the recent Sanctum pug proper flagging would mean having killed, in order:
GoTSS (get vaporous key), Lil'Taesh, MoTG (and the key guys to access him), Manis, Mirror Golems, Taeshlin, at least 1 IP dragon (all 5 may not actually be required, confirm/deny?) and Nexus of the Ward. Also, depending how firm an adherent you wanted to be to the rule, Druzkor the Chained to access the projection in Everchill.
During the raid Tao requested a confirmation that at least 12/18 had been present for a Nexus of the Ward kill, which, after some toon shuffling, was attested to.
Killing Nexus does not require anything beyond the ritual spell mini-game obtained from IP trash drops/one dragon kill for 6 people. It would be relatively easy to flag 10+ people for Sanctum that had never killed anything in EC/OP/IP.
Basically, without getting too far into this example, I'm wondering a few things:
1. What is the purpose of the 2/3rds PuG rule?
2. Who is harmed when this policy is violated?
3. How does this policy reward honest players more than dishonest ones?
4. Why does this policy look for individual character flags rather than by actual player?
Personally, I only rarely run PuG's, and 99% of the time they're for non-gated content, so I'm not looking out for personal benefit here, but rather inspecting what seems to be, at times, a very arbitrary series of requirements. The idea of a Yclist pug makes me cringe.