Wiz
NOT DONATING *EVER*
mr_g said:This was a shitty post.
I don't feel like overlooking your trolling today.
Goodbye.
mr_g said:This was a shitty post.
diolas said:Do enchanter illusions stack with Lich?
I think this is pretty cool.Wiz said:The pet thing will only apply to cities where, IC-wise, necromancy is illegal. You can still run around with a necro pet in Grobb, but Newport, Underhill etc, actively persecute necromancers.
antihelei said:I still don't understand why illusions need an out of combat drawback, since they clearly don't have an out of combat benefit. This decision would make sense if it was possible to use illusions to a benefit in a town, but since that ablility has been removed, why give them an out of balance drawback?
dbum said:antihelei said:I still don't understand why illusions need an out of combat drawback, since they clearly don't have an out of combat benefit. This decision would make sense if it was possible to use illusions to a benefit in a town, but since that ablility has been removed, why give them an out of balance drawback?
I haven't checked this recently but in the Erudin int-caster mantle quests, you had to illusion erudin in order to have the quest giver give you step 2 of the quest i believe. This may have changed but I know when I did this on my chanter a long time ago it was this way (and I believe I remember reading someone else had to do this as well). So while rare, there is an example of illusions benifiting in town (if it still exists).
Nuncio said:This could be a move to start a more RP environment. Evil city vs Good city.
Make grouping adn guilding more difficult between evil and good races, moving that RP aspect along even more quickly. If they ever make a PvP server, this is the right step to take. Just conjecture, though.
Of course.zodium said:Nuncio said:This could be a move to start a more RP environment. Evil city vs Good city.
Make grouping adn guilding more difficult between evil and good races, moving that RP aspect along even more quickly. If they ever make a PvP server, this is the right step to take. Just conjecture, though.
"Evil races" and "good races" make no sense. It's up to the individual character to decide their allegiance. Yeah, if you try to become accepted among humans as an Iksar, you'll need to do some leg work, but that's got nothing to do with either good or evil and everything to do with the fact that humans and iksar are not the best of friends![]()