With the new patch, Newport and other "civilized" citys no longer tolerate "illusioned" characters in their borders. This new change poses 2 problems with me:
1.) As a necromancer, it not only feels like a nerf to our class, it completely decimated all of my newport faction the first time I zoned into Newport. Upon entering and throwing on Arch Lich to med up for a pvp fight, I was attacked by a newport citizen who aggroed me through a wall. My pet made short work of her, and then several guards attacked me. I FD, and my pet thrashed them, the problem was I couldn't gate out because I was bound in Newport right next to a guard, and my pet killed them too quickly to allow me any time to run away. Then the bounty hunter came and summoned me, sending me into a long death loop where I would come back outside of the bank, get attacked by 4 guards and not be able to run away. I took a cleric to follow me and heal me to get me out of that death loop.
2.) The change doesn't make much sense gameplay wise. Newport is supposed to be the home of all races after Kaezul destroyed Freeport, don't you think they would be used to seeing a powerful mage or necromancer in skeleton or werewolf form by now? I mean, as the home of all free people, they should know something about illusions, and should have little reason to not tolerate them. I would think that the guards wouldn't be that stupid...
Has anyone else suffered because of the changes made? I don't want to be the only one complaining, you know? Also do you think my assessment of the mentality of the Newport guards and citizens is correct? Or am I missing something that would cause them to logically be kos to illusions?
1.) As a necromancer, it not only feels like a nerf to our class, it completely decimated all of my newport faction the first time I zoned into Newport. Upon entering and throwing on Arch Lich to med up for a pvp fight, I was attacked by a newport citizen who aggroed me through a wall. My pet made short work of her, and then several guards attacked me. I FD, and my pet thrashed them, the problem was I couldn't gate out because I was bound in Newport right next to a guard, and my pet killed them too quickly to allow me any time to run away. Then the bounty hunter came and summoned me, sending me into a long death loop where I would come back outside of the bank, get attacked by 4 guards and not be able to run away. I took a cleric to follow me and heal me to get me out of that death loop.
2.) The change doesn't make much sense gameplay wise. Newport is supposed to be the home of all races after Kaezul destroyed Freeport, don't you think they would be used to seeing a powerful mage or necromancer in skeleton or werewolf form by now? I mean, as the home of all free people, they should know something about illusions, and should have little reason to not tolerate them. I would think that the guards wouldn't be that stupid...
Has anyone else suffered because of the changes made? I don't want to be the only one complaining, you know? Also do you think my assessment of the mentality of the Newport guards and citizens is correct? Or am I missing something that would cause them to logically be kos to illusions?