volvov2
Dalayan Adventurer
This relatively new zone is filled with awesome encounters (some of which I havent seen personally) but suffers from a huge drawback, pathing mobs. the raids I have done there, were all attempts to prove the zone wasn't a huge time sink for average loot, which was mostly proved wrong. Only one mob is actually a quick clear (the croc), the rest all seem to be 3-4 hours of clearing for one mob. And one of the more compelling reasons to not do PoE is that raid encounters can path through other raid encounters. Karnaf (the rhino) has been seen wandering near The River Keeper and Sister Sonderlia.
We attempted to kill Veteran Klindra, after clearing 2 hours of trash, we managed to engage, only to find a damn shimmering phantasm wisp thing wanderings into camp as we were killing him. It seems that no matter how much trash we clear, its never entirely clear to the mob we were trying. The River Keeper is an extremely hard encounter, and from what I've seen, so-so loot drops from him, most of his loot is comparable to other encounters that require less work and less quality of a raid force, Sister Sonderlia drops nice loot and is not nearly as big of a hassle.
I know the zone is extremely large and there has to be trash to make it seem not empty, but clearing to most of the boss's minus the croc is long, I don't even want to know how long it will take to clear to the Prime Sentinal tree, not to mention I've seen mobs path through the tree itself, so you couldn't even just move and clear and move and clear, you have to clear a ton of trash to make sure something doesnt wander through as you are killing the trash in the tree, not to mention the boss itself. Karnaf is another prime example, he would take probably 4-5 hours of chain pulling to clear an area big enough to keep the trash from messing the raid up.
We have tried several times to give it a chance and every time it just ends in extreme boredom for the time to clear to any given mob except the croc (just because of how he is set up), and the loot does not make me go WOW on any level.
What I can recommend: A serious look at decreasing the roamers across the board would be a good start. I'm a pretty good judge of time vs risk vs reward and 2 of those items are seriously skewed for this zone.
Thanks for reading the words.
We attempted to kill Veteran Klindra, after clearing 2 hours of trash, we managed to engage, only to find a damn shimmering phantasm wisp thing wanderings into camp as we were killing him. It seems that no matter how much trash we clear, its never entirely clear to the mob we were trying. The River Keeper is an extremely hard encounter, and from what I've seen, so-so loot drops from him, most of his loot is comparable to other encounters that require less work and less quality of a raid force, Sister Sonderlia drops nice loot and is not nearly as big of a hassle.
I know the zone is extremely large and there has to be trash to make it seem not empty, but clearing to most of the boss's minus the croc is long, I don't even want to know how long it will take to clear to the Prime Sentinal tree, not to mention I've seen mobs path through the tree itself, so you couldn't even just move and clear and move and clear, you have to clear a ton of trash to make sure something doesnt wander through as you are killing the trash in the tree, not to mention the boss itself. Karnaf is another prime example, he would take probably 4-5 hours of chain pulling to clear an area big enough to keep the trash from messing the raid up.
We have tried several times to give it a chance and every time it just ends in extreme boredom for the time to clear to any given mob except the croc (just because of how he is set up), and the loot does not make me go WOW on any level.
What I can recommend: A serious look at decreasing the roamers across the board would be a good start. I'm a pretty good judge of time vs risk vs reward and 2 of those items are seriously skewed for this zone.
Thanks for reading the words.