Oh and a preliminary test against a plaguewracked spider...whom my actual mage can tank pretty well w/aego...
Defender of Sihala: Ancient: burnout blaze, relic ds, 2 daggers of symbols, Til's intervening enchantment, bauble of battle, compstr 4, comphealth 5.
Pet soloed it 43% health remaining on pet. Keep in mind its a lblue mob. Keep in mind the spider is also taking 43 each time it hits the pet. It's also got 80% haste...from the burnout in addition to a massive strbuff etc.. Of course we're also talking the best "tanking" pet. I think relic ds did more damage than the pet actually did tbh, but I'm not at my home comp. Of course one test does not an experiment make.
Also I'm not sure where this pet being as powerful as a second character is coming from. It's not. Also with 60 days of playing a mage with the "bug" on in the first place I can certainly attest that it wasn't like one in the first place. I couldn't solo whites (which I've heard ppl bitching that mages could before, not in this thread mind you), hell I couldnt even solo most blues. I couldn't solo emerald maw, which I've seen duoed, couldnt solo mermaids in elds, which I've also seen duoed. Couldn't solo most things in ww, could solo kloie's adds (1 at a time) with it being pretty close. Couldn't solo harthuk lords, etc. The latter things might I add I've seen necros and wizzies solo. Are wizards supposed to be better at soloing than mages now?
Though mostly in light of the recent changes I'd like to know what exactly the reasons are for maining a mage at all. Because I'm not seeing any. Neither have any of the other mages that I've talked to so far.
Soloing? Not anymore, want that? play a necro. You'll be better dps, and have cc util too.
Summons searfire etc?? Use a bot. They stay around til you log anyways. But oh noes dots are expendable??! use reagent conservation and summon 5 stacks. They'll last. Apart from searfire and dots, I havent been asked for any of the other summons in probably about the the last 20 days of playtime which is probably around 4 months ago.
Modrods...see above.
DS? Even relic ds gets overwritten by the druid one. 40 resist fire...handy but no need for it most of the time if you've got the druid one handy
Pet? Rather than a class focus it now seems more of a oh neat..thing. Something we get 4 seperate lines of (not counting monster summoning) over the course of 65 levels seems like it should be a main focus of the class to me.
DPS? Necro's and wizzies => better dps. Why? Well in the case of wizzies.. ub, pb, the billion crit aa's etc etc. Necros have alot of dps in the case of dots as well, which can also crit, as well as debuff. Once the parser gets written I'm pretty sure that necros are going to blow mages faaar out of the water as far as dps goes. Also 2 lines of nukes, fire and magic. That's pretty much it.
Pets are expendable, to a point. However it's useful to remember that generally if the pet dies. The mage isnt far behind. The mage also..is not expendable. Not to mention at higher levels with the recast time on things like bop and sop, and pet dying far far more often than he used to nerfs the usefulness of the aforementioned as well (more so with soloing that with grouping.)
Did I miss one? anywhere? Don't think I did.