Temellin
*Gnomalicious*
I think that currently Ornate Giant armor is a bit under powered in comparison to some of the trade skill items, with the way the system currently works the only real reason to get the ornate is so that you can upgrade it to combine. With the trade skill items having 2 aug slots and better stats in most cases could something be done to bring the quest armor up to par with it?
Currently the Deepmetal Platemail Breastplate is better than the Ornate Stormforged Breastplate because of its stats (And you can still get the benefit of the clickie from the Ornate BP)
The Deepmetal:
Compared to Ornate Stormforged Breastplate
From a tank point of view:
The Ornate has 41 AC (46 AC with good aug), 10 MR and +3 to the rest, 60 Raw HP and 7 STA.
The Deepmetal has 38 AC (48 With 2 good augs) 10MR also, 85 Raw HP and 7 STA
Now the logical choice for most guilds looking to gear a MT would be to go with the Deepmetal, much less work is needed in getting it (Just find a smith who can make it and earn some coin to buy it with) in comparison to the hours of faction work needed to even get to the point where you can get an ornate BP, getting the first BP to drop, and then getting the gems from NDHK. Ornate wasn't needed for combine it wouldn't even be worth it save for the nice HP clicky on it, even then you don't have to keep it on to reap the benefits of it.
So how could Ornate be brought up to the same level as Deepmetal? If it has an added aug slot, maybe some boosted HP then it would be worth getting as soon as possible, instead of just when ever so you can have the HP clicky and turn it into combine later. Not really sure on this one, feed back would be appreciated.
Now onto the Ornate Stormwoven Silk in comparison to Shadow Silk
The Shadow Silk Shirt
In comparison to the Ornate Robe
So Ornate is giving: 12 SVMagic, 13 CHA, 18 INT and 95 Mana (Basically if your int is above 200 its 203 mana) and 20 HP
Shadow silk is giving: 5 SV all, 12 CHA, 12 INT, 100 Mana (If int is above 200 itrs about 172 mana) and 60 HP
At a base level Ornate is better, but when you add in two augment slots you are looking at (Assuming they put in 30 mana augs or large int augs) 233 mana on ornate vs 232 on Shadow Silk, one point of mana is lost.. more HP is gained on Shadowsilk... Maybe add a second augment slot to make this hard piece of work to get better than shadow silk?
Currently the Deepmetal Platemail Breastplate is better than the Ornate Stormforged Breastplate because of its stats (And you can still get the benefit of the clickie from the Ornate BP)
The Deepmetal:
Code:
Deepmetal Platemail Breastplate
[MAGIC ITEM]
Slot: CHEST
AC: 38
STR: +7 STA: +7 AGI: +7 DEX: +7 CHA: +7 HP: +85 MANA: +85
MR: +10
Weight: 25.0 Size: Large
Class: WAR CLR PAL SHD BRD
Race: All
Slot 1 Type 2
Slot 2 Type 2
Compared to Ornate Stormforged Breastplate
Code:
[MAGIC ITEM] [NO DROP]
Slot: CHEST
AC: 41
Effect: Blessing of the Giant (Must wear, Clicky, 15.0)
STR: +7 STA: +7 WIS: +9 INT: +9 HP: +60 MANA: +40
MR: +10 FR: +3 CR: +3 DR: +3 PR: +3
Weight: 25.0 Size: Large
Class: WAR CLR PAL SHD BRD
Race: All
Slot 1 Type 2
From a tank point of view:
The Ornate has 41 AC (46 AC with good aug), 10 MR and +3 to the rest, 60 Raw HP and 7 STA.
The Deepmetal has 38 AC (48 With 2 good augs) 10MR also, 85 Raw HP and 7 STA
Now the logical choice for most guilds looking to gear a MT would be to go with the Deepmetal, much less work is needed in getting it (Just find a smith who can make it and earn some coin to buy it with) in comparison to the hours of faction work needed to even get to the point where you can get an ornate BP, getting the first BP to drop, and then getting the gems from NDHK. Ornate wasn't needed for combine it wouldn't even be worth it save for the nice HP clicky on it, even then you don't have to keep it on to reap the benefits of it.
So how could Ornate be brought up to the same level as Deepmetal? If it has an added aug slot, maybe some boosted HP then it would be worth getting as soon as possible, instead of just when ever so you can have the HP clicky and turn it into combine later. Not really sure on this one, feed back would be appreciated.
Now onto the Ornate Stormwoven Silk in comparison to Shadow Silk
The Shadow Silk Shirt
Code:
Shadow Silk Shirt
[MAGIC ITEM]
Slot: CHEST
AC: 20
STA: +1 STR: +1 DEX: +1 AGI: +1 CHA: +12 WIS: +12 INT: +12 HP: +60 MANA: +100
SVMAGIC: +5 SVFIRE: +5 SVCOLD: +5 SVDISEASE: +5 SVPOISON: +5
Required Level of 45.
WT: 0.6 Class: ALL
Race: ALL
In comparison to the Ornate Robe
Code:
Ornate Stormwoven Silk Robe
[MAGIC ITEM] [NO DROP]
Slot: CHEST
AC: 20
Effect: Blessing of the Giant (Must wear, Clicky, 15.0)
STR: +2 STA: +8 DEX: +5 AGI: +5 WIS: +5 CHA: +13 INT: +18 HP: +20 MANA: +95
SVMAGIC: +12
Required Level of 45.
WT: 0.6 Class: ALL
Race: ALL
So Ornate is giving: 12 SVMagic, 13 CHA, 18 INT and 95 Mana (Basically if your int is above 200 its 203 mana) and 20 HP
Shadow silk is giving: 5 SV all, 12 CHA, 12 INT, 100 Mana (If int is above 200 itrs about 172 mana) and 60 HP
At a base level Ornate is better, but when you add in two augment slots you are looking at (Assuming they put in 30 mana augs or large int augs) 233 mana on ornate vs 232 on Shadow Silk, one point of mana is lost.. more HP is gained on Shadowsilk... Maybe add a second augment slot to make this hard piece of work to get better than shadow silk?