Official War loot policy clarification

Bumamgar

Dalayan Beginner
Last night I was "informed" that when doing a war, all loot drops should be offered to the entire zone, regardless of who triggered, engaged and killed the named.

Is this actually official server policy, or just something that some people do?

My guild was very careful to clear a section of the zone away from the other groups present, and we only engaged and looted named that we triggered, nor did we seek out, engage, or attempt to loot any named that were triggered by other groups.

Clearly with 'normal' targets, the force which triggers, engages and kills a named is entitled to the loot. I assumed the same logic applied to War named, but would like official confirmation, as I'd like to adhere to the server rules during future war events.

Thank you,
 
When engaged in a war event, either defending the zone or reconquering it, all people participating in the entire event are up for loot. Your guild is up for the other groups loot and they are up for yours.
 
A long time ago I overheard a gm explain that all war loot should be offered to all the participants in the fight where the loot dropped. So if someone comes up and wants to nuke, you have to give them the chance to roll. So shouting is an effective method of doing this.

I don't believe the intent is to allow loot whores to bustle their alts cross zone to roll on something they had no part.
 
Thank you for your input. However, from your title, you do not appear to be a dev or GM. Since there is nothing in the Policy Plaza granting War loot special status, I've been following the general loot guidelines posted there. I'm seeking the official policy from an official source to clarify if the War loot policy differs from the raid and other loot policies posted in the Policy Plaza, and if so, what those differences are.
 
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I never said anyone couldn't respond, I simply clarified my request. Posts from non-dev/GMs regarding war loot practices will not change my guild's actions in game. Posts from a dev or GM will.
 
I don't really care about your guild. A GM is more likely to respond if there is confusion on the issue.
 
Congrats on having the best SoD guild site I've seen so far.

There is no "official policy" regarding wars. War loot is subject to GM interpretation case-by-case. The unofficial protocol is way more lax when a group of people are defending a zone compared to when they are conquering it, for obvious reasons. The common consensus is that guilds cannot claim exclusive rights to a war zone (or even individual mobs) -- whether defending or attacking -- the way they can a normal raid zone. That being said, I have been jailed for "raid stalking" a guild that was in the process of purging a conquered zone.

Generally, the loot rights are left to player integrity, which has been a pretty efficient process thus far. GM's don't usually interfere unless there's incessant bitching and whining about who gets what... and they don't really enjoy babysitting crybabyfucks. However, there's always a GM very close during War iirc.

Edit; There's only one official policy regarding Wars: one (namer) loot per person.
 
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When engaged in a war event, either defending the zone or reconquering it, all people participating in the entire event are up for loot. Your guild is up for the other groups loot and they are up for yours.

QFT
 
Actually, I've discussed this with a GM, and the policy is as follows:

Defending a zone:
Every character involved in defending a zone (actively participating) is eligible for any loot which drops.

Liberating a zone:
Only characters actively participating in triggering and killing a named are eligible for the loot which it drops. In other words, if there are two groups liberating a zone, but these two groups are in different parts of the zone killing different mobs, they are not entitled to the loot off of the other groups mobs.

I appreciate the GMs taking the time to clarify this policy for me, it was good talking to you last night :)
 
Bumamgar is there somewhere else where this can be confirmed? Much as you seem nice, it is better to verify this with more than your report of a conversation.
 
Of course, no one should take *my* word for it.

I assume Admin-Woldo will read this thread at some point, and confirm or deny our conversation :)

Or maybe someone will update the Policy Plaza...
 
Liberating a zone:
Only characters actively participating in triggering and killing a named are eligible for the loot which it drops. In other words, if there are two groups liberating a zone, but these two groups are in different parts of the zone killing different mobs, they are not entitled to the loot off of the other groups mobs.

The only problem with this is there isn't a limit to the amount of people that can "trigger" a mob during war, which gives legal opportunity to kill steal as you'd suggest.

Correct me if I'm wrong.
 
My understanding is that every time you kill a war mob while liberating a zone, there's a chance of a named spawning immediately after, in the vicinity of the mob you killed (usually right on top of it, in fact). The level of the trash mob killed to spawn the name effects which tier of named spawns (ie: lower level trash results in lower level named with the lower tier loot tables).

In other words, if a group is killing trash and a named spawns, it should be very clear who spawned it and thus who has rights to it.
 
There's no laws against stacking two raids on top of each other during war. In that much chaos, it's rarely clear who spawned a mob. That's my point.

Guilds can claim the right to a mob in a normal raid scenario, but must not exceed the 18 player limit. That is not the case in war. Technically, if you're in the vicinity and helped spawn or kill a mob, you have the right to roll on its loot. This is where individual interpretation becomes the mode of enforcement.

If a rogue player rolls up on a raid clearing a conquered zone, tags a mob, and then feels entitled to loot the GMs are going to tell him/her to shut the fuck up. However, it's fair game if a separate group/raid impedes on your raid's "territory." It's open war.

This much was confirmed a long time ago.

Edit: maybe the statutes have been made more strict since I've played, but I doubt it.
 
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Yes, if two groups are engaging the same mobs, they are both entitled to the loot. Everyone who participates in triggering and killing a named is entitled to the loot it drops (in a war).

The whole reason this came up was because someone bashed my guild for not offering loot to the whole zone during the reclamation of Sadri Malath on Sunday, when the other players in the zone where on the other side of the zone, nowhere near us or the mobs we were killing. That didn't seem right to me, as they didn't participate in clearing the area we were clearing or killing the named in question. They tried to claim zonewide loot rights during a reclamation, and so I decided to seek clarification from the GMs. Now we have such clarification... There aren't zonewide loot rights during reclamation. If one raid is in the north half of the zone, and another raid in the south half of the zone, they have no claim to each other's loot.
 
Yeah this came up Last night also when my guild had a small force killing our own mobs away from everyone else's action , I was being told that all loot should be listed over shout for some odd reason which really makes no sense and told him so but he insisted it was official SoD policy and bannable if you didnt do so.

Come on now its seems very simple and ive killed well over probably 100 wars since ive been on SoD whether you are part of a large raid force or just a small band of people killing mobs what you kill is yours and if its rot well yeah be a nice guy and shout its a rot but if you tell me I gotta shout to some dude across the zone to come roll on X item that my group just killed im gona say gtfo here with that crap.

Thanks for confirming that GM-Dynak ;)
 
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