Newport Ring quests

cornelweezy

Dalayan Elder
can we just go ahead and remove the foci from these and turn them into type 2 augs? Alternatively, can we make them wearable in the ear slot? These quests have been brought up before because they are satisfying and unique to finish but even years later as I am building yet another alt I realize the reward just really isn't worth the time invested.

Changing the final reward to an aug that can be moved around a bit with new gear would make everyone smile. But at least adding EAR to slot if they have to stay rings, so the final reward has a little more room to compete with modern SoD droppables, would be a nice band aid. please and thank you.
 
can we just go ahead and remove the foci from these and turn them into type 2 augs? Alternatively, can we make them wearable in the ear slot? These quests have been brought up before because they are satisfying and unique to finish but even years later as I am building yet another alt I realize the reward just really isn't worth the time invested.

Changing the final reward to an aug that can be moved around a bit with new gear would make everyone smile. But at least adding EAR to slot if they have to stay rings, so the final reward has a little more room to compete with modern SoD droppables, would be a nice band aid. please and thank you.
turning them into type 2 augs would make them "required" for level 65s unless they are worse than tradeskill augs
 
turning them into type 2 augs would make them "required" for level 65s unless they are worse than tradeskill augs

...and?

Lots of things are "required". I would say adding one more step to the Newport Ring line to end up with a decent AUG would be beneficial in a few ways. Besides being something nice for players, it would make all the work put into the original line meaningful again. No sense in letting a well made and fairly large quest line gather dust.

Quest Idear:

From Newport Ring III:
You say, 'Hail, Captain Thalas'
Captain Thalas says, 'Hail, Corporal <Player Name> - I'm glad you came, we've much work to do. Sergeant Halsey has shown me the reports on the plague sample you retrieved from the Blackblades, and I must say that time is of the essence. We will need to act quickly, and form an expedition to cleanse the plague from one of the more infected areas - the Plaguelands - prior to launching our efforts on the Badlands.'

Which Implies the Newport Guard intends to try to cleanse the Badlands eventually- what better place than here? What better time than now?

QUEST:

You say, 'Hail, Captain Thalas'
Captain Thalas says, 'Hail, jerkface - The time has come to cleanse the Badlands. Our agents have found a group of really, really bad guy who are in the Badlands doing bad things. Your job, as per usual, is to boldly set out and murder things until all our problems are solved. Make haste to meet Sergeant Whatshisface at the Bridge between NBL and SBL who will tell you how to stop the bad guys from doing bad things.'

You say, 'Hail, Sergeant Whatshisface'
Sergeant Whatshise says, 'Hail jerkface, sir! The Badlands Chapter of the League of Badguys are about to do a very Bad thing here in NBL [or whichever BL, maybe West if you want to be dicks about it]. They are about to begin an mystic badguy ritual and have spread out along the mystic badguy ley lines to summon the Big Bad Spirit of Badness. You must disrupt the ritual before the Badlands becomes the Really Badlands.'

Encounter:
Speaking with Whatshisface spawns 4-5 badguys at various points through the zone.
All Badguys are inactive and invulnerable / mystic badguy shielded.
When the first badguy is attacked a one minute timer starts.
After one minute the badguys become active and do the following:
-Badguys melee for a pitiful damage because it is hard to punch through a mystic badguy shield
-If no one is in melee range the Badguy will start randomly DTing (unlimited range) players in zone
-The first, random, badguy will drop their mystic badguy shield which allows them to be harmed but also means they start hitting like a ~r3 bounty target. Being badguys they like to gloat and will shout very loudly and very clearly that they, Badguy#1-5, are about to teach you a lesson about what badguys can do in about 30 seconds.
-When the first badguy dies the next badguy will say "I am even stronger than that last badguy and in 30 seconds you will feel my wrath!", rinse/repeat
-The last badguy can shadowstep people [bwa ha hahahahahahahahahahahahahahahaha]
-If any Badguys survive they summon a Big Bad Spirit of Badness that must be dealt with before the ritual will restart
When the last badguy is dead you win! Loot is 3-6 'Essence of Last Badguy'

The Heartpounding Finale:
You say, 'Hail, Sergeant Whatshisface'
Sergeant Whatshise says, 'Hail jerkface, sir! Go talk to the Captain.'

You say, 'Hail, Captain Thalas'
Captain Thalas says, 'Hail, jerkface - gimme dat ring and Essence of Last Badguy! Here, have an Aug!'
 
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