The only trap I currently have major issues with is the trap in Eldenals that summons two castle sentries, a bit past the secret wall painting near the garden(up a staircase, around 2 golems, then up the staircase on the left). When the 2 mobs come, it also manages to aggro various guards from Lord Eldenals room. Was gonna bug it this morning after I wiped to it again, but since you had this thread up, figured id just put it here.