Necro Feign Death

blahmookow

Dalayan Adventurer
Hey all, would like to know everyones experience with FD during raids. I currently have a 65 Necro that I main and am regularly on raids and always have rubies on me for possible wipe problems and have had nothing but problems as of late with FD.

Have been raiding in StormsEye and StormKeep quite often as of late and having fun doing it but we have had a few pulls that have gone bad, as everyone does, so of course; drop pet, FD, etc.

Issue has been that even after I FD, con the mob(indiff when conned as it should be), he kills every other guild member then turns to me, kills me. Makes absolutely no sense, I have no issues in other zones; elds, dragon nec, meil, etc. But the Storm zones have been quite the issue.

Anyone else have this problem as of late or maybe shed some light on something I may be doing wrong. I check the logs, no spell hits me, am totally FD with mob conning indiff and he kills everyone then owns me.

Any help is much appreciated.

Thanks,
Draxle
 
Firstly are you 100% sure you don't have a dot on him?

I brought up the issue some time ago when I was using the Death Eyes mask that drops from the war. When ever I pulled with it and the dot stuck even after it has worn off if ever i get up and any beneficial spell, heal or hot lands on me from my group I get back aggro and of course since its from someone else it means the entire camp I was splitting gets pissed and rushes the group. How I got around it was just not use any dots to pull... Your case of course is very different but still it might be the lingering effects of a dot that does re-aggro you, but then again I just made up the term dot lingering effect to best describe the problem that no one has ever been able to explain.

On another note once successfully FD all mobs are indifferent, that being said I must now ask you, are you sure you are out of aggro range? Mobs from SE might have a larger radius of aggro than you are used to, I don't recall the range I used to be at when pulling the Giants but that might be the case. If it is then I suggest you go to SE and do some experimentation on the range you can stay to successfully pull off a raid wipe FD save combat maneuver. Oh and let me know if that helped at all.
 
Minerz,
Thanks for the reply, as you stated, the DoT lingering issue may be the cause, but it's inconsistent at best if that is the case. If I go to undercaverns and pull a few, kite, pet gets owned for some stupid reason. DoT's still in full force on the 4 mobs I have behind me, I FD with then standing RIGHT NEXT to me, they will stop attacking, not care about me, wander back to their spots, I may have snare on so it will take a while but even the damage will not re-aggro the mobs due to the person really no longer being alive in their minds.

The aggro range thing may be the cause but I don't think so. If I stick with debuff spells and don't DoT on a mob, I can FD successfully in StormsEye/StormKeep, but this is the only place I have seen this. Other zones I have no issue with having a DoT on a mob. I thought that FD made mobs believe you were dead.

Even if a living being cast on you prior to it's death and the lingering effects were still there, would this make you believe that it came back to life? Just seems like the mechanics are different/broken in this zone compared to a few others. I can run a few more tests here and there, but me being a necro with my primary job of doing DPS on mobs to help mitigate meelee damage and the mechanics telling me that I can't do DPS if I want to help with wipe support seems more broken to me.

Again, any help is much appreciated.

Draxle
 
If you are getting hit with an AE, DD, or DoT tick while you are down your FD will stop being effective. Is it possible this is happening?
 
Not being hit by anything spell wise, just kill pet, FD and then mob kills every other member of guild, then kills me. Seems the FD is not overriding the DoT I have on a mob. If I drop Scitterpox on a mob, it's 9 tics.

Mob almost dead, we start pulling more, bad pull, aggro 4-5, rough fight, cleric goes down, wipe eminent, I say goodbye to my pet, hit FD. Con all the mobs, they indiff and killing everyone else, walking right over me. They done killing them, they come back to me, kick my arse and send me back to my bind point. This is the ONLY zone I have issues with, and let me tell you..they suck.

Draxle
 
Are you doing any pulling at all with your pet up? Or killing it after the pull?

Also do you have your pet hold aa done?

If your a necro totally dont pull with a dot. Allways use a crappy dd or you'll be getting yourself owned along with everyone else.
 
I don't pull, we have monkey's for that...heh. I use the normal DoT's like everyone else. Scitter, Funeral, Caress, etc. 9,6,4 tics respectively I am pretty sure. Regardless, if I drop scitter and lose my pet in any other zone, I do not get owned by the mob that has a DoT on it. This zone, I do; just seems there is a mechanics issue with the zone. Please tell me I am wrong, but I am pretty sure I know what I am doing as when we do planar raids, I don't have this problem.

Draxle
 
Man I don't know what else to tell you, do that range test thingy I told you before and see if thats the case also I suggest you train your monk to FD if a wipe is eminent and make sure he is stocked with an IMBUED rez urn, speaking of which I am sure Try doesn't have any nor any feathers.... crap!
 
Also depends how far you are pulling the mobs. If your SK raid is pulling mobs way way across the zone then you have to stay down much much longer in order to be safe.
 
With ya Min, have tried so many things and just no luck. Was going to pet~ it last night, but didn't feel ike typing, figured I would put it up in forum today and someone may have some insight. No biggie man, can hope I guess.

Draxle
 
Also depends how far you are pulling the mobs. If your SK raid is pulling mobs way way across the zone then you have to stay down much much longer in order to be safe.

This is a very good point, I have my far clip plain at MAX but because the zone is so large the mobs sometimes appear to be stationary but in reality they are still pathing back. Based on my regular routine of pulling SE (mind you it has been awhile) I always kept my raid far away from the pulls and had someone tag the mob and carry to camp. I always had to keep testing if they are re-spawned by getting up and re-FDing.
 
Totally know what you mean Wald, usually stay down for 2-3 min anyway just to let mobs regen, stuff wear off, etc. Just can't tell you how frustrating it is to do everything I do to help recover from a wipe in every other zone and have it fail due to circumstances I cannot explain.

Perfect example - can't remember clowns name in StormsEye, up top on left, has two Ele's that heal him constantly, he is rooted, summons, etc.

We tried it the other day just to work on strat, etc. Gather in left corner, tank goes in, gets aggro, DPS'ing away, no heals go off then boom..they get a heal off, looking like a wipe to me, I drop back to back left corner, say bye to pet, and FD.

Con him, say's he's indifferent...kewl...he proceeds to summon everyone, kill them, everyone cooked. I have absolutely no Dot's on him, and all of a sudden, he summons me..boom..dead. Granted I am in the same room, but I couldn't aggro him from that back left corner if I tried. Hell, can't even cast on him well due to sight issues back there.

THAT ONE....was frustrating...

Draxle
 
A mob that can't get to you, like a perma-rooted mob or a leashed one, will summon FD'd characters once aggroed. It shouldn't be like this for most mobs though.
 
Well that explains that one, very happy about that. Now what about the ones that can move in those zones(Storms Eye/StormKeep)

Draxle
 
You con them once ?
Cause with a long duration dot like Funeral / Scitterpox :
-you land the dot
-dot still running, you notice shit hits the fan, you discard your pet (or pet hold him , but let's assume discard for moar safety)
-Mob(s) start to kill your friends. You con one of them (either) once : indifferent.
-your dot(s) is(are) still ticking : if you reconsider any mob after a tick you'll notice they ll scowl again - that is in MOST RAID ZONES (this doesn't apply in many xp zones, I remember not having this problem on a blue con giant in Goblinskull for example) and I think it's related with summon-able mobs.

Solution is , reFD after EVERY tick of your dot(s) until they all wear off and keep chain consider the mob you target then you'll be safe (and of course reFD after any AE hitting you but I suppose you understood that).
 
A mob that can't get to you, like a perma-rooted mob or a leashed one, will summon FD'd characters once aggroed. It shouldn't be like this for most mobs though.

False if you are safely FDed you will NEVER be summoned as long as you stay FDed. I know that guy but forget his name anyway he has possibly the largest aggro radius in the zone and will summon you once you get up only if he is not at 100% health.
 
False if you are safely FDed you will NEVER be summoned as long as you stay FDed. I know that guy but forget his name anyway he has possibly the largest aggro radius in the zone and will summon you once you get up only if he is not at 100% health.

Rooted mobs summon in a couple of ways, they will summon every few seconds or if they switch targets to a new toon they will summon them right away. It's the second scenario I'm referring to.
 
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