Wiz
NOT DONATING *EVER*
I've been discussing and thinking over since it was posted a while ago, and the conclusion I eventually drew was as follows:
Throughout almost the entire game, before mezzable level 62+ mobs, necros, bards and enchanters can mez the same mobs, only enchanters are best at it. There is no imbalance present where enchanters become underpowered because of this, which makes it actually kind of strange that this suddenly changes so steeply with 62+ mobs, with bards limited at level 62, necros at level 61 and enchanters at level 65.
Thus I've decided on the following changes:
1) Dreams of Marlow can now mez up to level 63.
2) Dreams of Ayonaea can now mez up to level 60.
3) Tunes of Apathy can now mez up to level 60.
4) Boundless Fright has been made slightly shorter in duration and slightly longer in cast time, and can mez up to level 62.
5) Howl of the Banshee has been replaced with Endless Terror, a new spell that can mez up to level 64 with slightly longer duration than Boundless Fright previously had.
All in all the end result is that necros can mez almost all the way enchanters can, but their mezzes are slower, costlier and shorter, just like the case is previous to the end levels. Bards lag slightly behind both, but have the advantage of being mana free and all.
Don't use this thread to try to ask for some upgrades to enchanters, or I will be quite cross with you for not reading my opening argument.
Throughout almost the entire game, before mezzable level 62+ mobs, necros, bards and enchanters can mez the same mobs, only enchanters are best at it. There is no imbalance present where enchanters become underpowered because of this, which makes it actually kind of strange that this suddenly changes so steeply with 62+ mobs, with bards limited at level 62, necros at level 61 and enchanters at level 65.
Thus I've decided on the following changes:
1) Dreams of Marlow can now mez up to level 63.
2) Dreams of Ayonaea can now mez up to level 60.
3) Tunes of Apathy can now mez up to level 60.
4) Boundless Fright has been made slightly shorter in duration and slightly longer in cast time, and can mez up to level 62.
5) Howl of the Banshee has been replaced with Endless Terror, a new spell that can mez up to level 64 with slightly longer duration than Boundless Fright previously had.
All in all the end result is that necros can mez almost all the way enchanters can, but their mezzes are slower, costlier and shorter, just like the case is previous to the end levels. Bards lag slightly behind both, but have the advantage of being mana free and all.
Don't use this thread to try to ask for some upgrades to enchanters, or I will be quite cross with you for not reading my opening argument.