Nasty part of quest should be looked at

At the moment, there aren't any plans to change this other than to make the Tomb King a more common spawn.
 
EDIT FROM BEYOND THE GRAVE TO FIX WANELO LINK

Armband of Conservation after action report!

http://www.shardsofdalaya.com/wanelo/items.php?id=3778&charid=1202899

MAGIC ITEM LORE ITEM NO DROP
Slot: WRIST
AC: 3
Focus Effect: Mana Conservation III
DEX: +2 AGI: +2 HP: +20 MANA: +20
Weight: 0.2 Size: Small

EDIT--quest walkthrough up, check the wiki

There it is. Before we get started, I'd like to remind all the enchanters to get the first starfall reward. Do it. The mana seive clicky is now instant cast, and since normal mana seive has a recast, it's very useful. Primary only, you say? Piffle! Once you get in the habit of draining powerful caster mobs and nameds, you'll love it.

Now for the bracer. Overall time for the second starfall quest: nine hours, real time (!). Hopefully this time will be lower for people once I get it on the wiki later today, since they'll know where the stuff is instead of having to stumble around for it. Assuming you aren't so lucky as to get that cursed mummy on your first try, but given his in theory increased spawn frequency (?) you do get him on the second try, then I imagine your time for this quest will be about six hours real time, assuming you're high enough level that the stuff is green to you.

If you start earlier--as I did, but it took so long that I just leveled out of it while working on the quest on and off--then it won't be as boring, but be warned that the mielich necrolytes are the only things in a zone you'd normally hunt for xp. The gnolls have little / no meaningful loot and disease dot up one side and down the other. Hour to kill the green necroltyes (only three of them, so it'll take a while), hour to kill the green gnolls, plus a very generous three hours total spent running to and from The Middle of Nowhere to get to the oasis mummy, arriving around 7 PM and immediately departing after the spawn at 8 PM. That leaves one hour spent shuttling yourself around and such, which seems about right. These are only rough estimates.

This quest isn't hard so much as it is massively time-consuming. Expect most of your time to be spent sitting while your animation butchers things or running a long ways. While you're clobbering the necrolytes, I suggest hopping over to kill the Water Mage for his snazzy robe--his rare drop, but why not? You've got all the time in the world. Not as good as the grey shroud in raw stats, but it's got Spell Haste III and high elves / gnomes can wear it. A pet with Boon of the Garou running on it can pretty routinely take the gnolls, but I can't comment on difficulty soloing them pre-44. I'd imagine it would be slower-going given their very long duration disease proc. You might be able to get a cleric / druid / shaman down there due to a neat little quest I stumbled over (also going up on the wiki when I get home), but they're still in the middle of nowhere.

Overall? I disagree with my earlier post. In my post just above this one, I had been working on the assumption that after I put the wiki up, other people would get this armband without going through the massive headache I had. After going back and trying to work out how long it would take a chanter who knew what to do to get the parts, not so much.

The kicker is that mana conservation is important enough that almost all casters high enough level to do the quest will already have at least mana cons I, since items with it cost less than 100 pp. Mana cons II, probably, though some of you (like me) might have put off buying or camping the crown from kaladim to get it. So is it worth spending the five or six hours to get the item for the extra 3% discount over just getting the crown, comparing only the focus effects?

Probably not. By the time the extra efficiency will come close to making you back that time, you'll have upgraded to a better focus. It's worth noting that, while doing the quest, I tried to find other enchanters who had done the quest. I found none, which made my life harder. I'm only aware of one other enchanter at all (millenimy) who's completed this quest, compared to the lots of completed starfall quests for other classes. I was using / all enchanter to check, sending tells while I waited for respawns and such. All the enchanters I asked hadn't completed the quest. They either didn't think it was worth the time or weren't as far as I was. BUT THERE IS HOPE! I was only guessing as to how long this quest would take a chanter with directions, loc, etc. It may go significantly faster.

However, as it stands now, I can't recommend doing the quest. Even if you don't have any mana cons at all, you're better spending the one hour, maybe two, getting the crown for yourself. Don't like Kaladim? If you're 39+ just go kill hill giants in obsidian shard. Charm one, kite the things, get some money, go buy the crown off a vendor.

Personally, I don't think the mummy is the problem. He makes the quest longer, a *lot* longer, but if all the starfall quests were the same it'd be boring. The real thing that doesn't stick ya till you've got the bracer in your hands is the mana cons--it's really important, which means you probably already have it which means it's only gonna be a 3% or so upgrade. Were it me: Does Winter's Roar have a focus effect similair to inny's on live, what reduces the aggro on tash? The low level version of that would rule on the bracer, because it's not available on other items at that level so it would "stack" with the player's current gear without being any more powerful. I just hate to speak badly of anything without offering an alternative.

So verdict: get the first starfall--i cannot stress how awesome insta-click mana seive is. Instead of second starfall, get the kaladim crown or any other mana cons II item.

edit--pictars!
 
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