Moonforged Vambraces

volvov2

Dalayan Adventurer
I would like Moonforged Vambraces to be looked at in terms of risk versus reward vs other raid mobs that drop comparable arms.

Moonforged arms drop from Guardian of the Sun Shrine, a mob that requires good coordination, several tanks, DPS, and luck to win at. Also note that they are for *tanks* only, not all platemail users

Kannail's Shackles drop from Skywatchers in NToV, you need 2 tanks and good padding and a little dps, I think I heard they were done with under 12 people! Again, note that they are for Chain/Plate (except pally for some reason) melee users.

Gleaming Scale Armplates drop in NToV of Nartzlia, who has ridicously low HPs and is doable with under 3 groups with no problem. One last time, please note that they are for Platemail users.

These are *generally* the arms that platemail melee, and a few chain users use, other than Armguards of the Brute, which are more or less for DPS classes. What I would like to see is the AC and SVs upped a little, I don't know how much, but they seem underpowered compared to the others that are around in terms of risk vs reward.

Moonforged Vambraces: Total Saves 15
Kannail's Shackles: Total Saves 25
Gleaming Scale Armplates: Total Saves 60

And using the (I know its not accurate) 1 AC = 3 HP rule that seems to float around

Moonforged Vambraces: Total 'HP' : 221
Kannail's Shackles: Total 'HP' : 210
Gleaming Scale Armplates: Total 'HP' : 194


Moonforged Vambraces
MAGIC ITEM LORE ITEM NO DROP
Slot: ARMS
AC: 32
STR: +10 DEX: +12 STA: +10 CHA: +8 AGI: +12 HP: +125
SV COLD: +15
Weight: 7.5 Size: Tiny
Class: WAR PAL SHD
Race: ALL

Kannail's Shackles
MAGIC ITEM LORE ITEM NO DROP
Slot: ARMS
AC: 50
STR: +15 INT: +15 HP: +60
SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
Weight: 3.5 Size: Tiny
Class: WAR RNG SHD BRD ROG
Race: ALL

Gleaming Scale Armplates
MAGIC ITEM LORE ITEM NO DROP
Slot: ARMS
AC: 38
DEX: +10 STA: +10 CHA: +5 AGI: +5 HP: +80
SV FIRE: +30 SV COLD: +30
Weight: 5.5 Size: Large
Class: WAR CLE PAL SHD BRD
Race: ALL
 
Moonforged Vambraces are fine. If anything the other two items may need to be toned down some.
 
Lotta people aren't gonna like to hear this, but I'd add maybe 3 AC or so to the moonforged, and some saves, and tone down the ridiculous save advantage of the nart arms (60? SIXTY?!?!!?) and the AC of the skywatchers.
 
Why do items on this server have to be strictly better than other items beneath it? Playing a monk has taught me the virtues of swapping gear to fit the situation. I suppose tanks are too good for that.
 
Diolas this is an arm slot and seriously if you get any of these it is highly likely that they beat what you are currently wearing on your arms in every aspect. I think I have pretty decent arms on and the Moonforged are better is every way possible than what I am wearing.
 
diolas said:
Why do items on this server have to be strictly better than other items beneath it? Playing a monk has taught me the virtues of swapping gear to fit the situation. I suppose tanks are too good for that.
They dont. Look at a lot of the end-game loot nowadays (Seductress, Prison, etc): my resists are complete shit compared to what they were with much "lesser" gear, but my HP/AC and whatever little effects (DR, stun resist) are a lot better in compensation. Volkov isnt asking that all gear be better in every situation, but in this case his arms seem to be losing to "lesser" arms in almost every circumstance.

Regards,
Aeran
 
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