Monk Tome

Revamping styles or especially making a new endurance system is a terrible idea that none of you could ever possibly be happy with.

Also, reducing the reuse on Mend is not possible because it is a non-AA client button.

I know you like to think everyone hates everything you do, but let's be honest here, the warrior change was one of the best changes in this game of recent memory and the feedback was almost 100% positive. Changing monk and rogue in a similar fashion would be amazing. It could also open new itemization options with Endurance or end regen or something like that I would think.
 
Yep,

I loved the warrior changes so much I am fooling around on one waiting for Zaela to bring the same creativity to my favourite class: monk. Then its back to monkey time!

A few might throw negativities around, but a lot of us are HUGE fans of what you bring to SoD Zaela. Pretty much every change you have engineered has ratcheted up my enjoyment of this already great game to even more addicting heights. Keep bringing it on.

Please
 
i too would agree that the warrior change has sparked a new fire and bringing my warrior to the heights of endgame is going to be much more fun thanks to the changes. im having more fun playing the warrior than i have anything else in awhile.
 
Combo system or end system revamp like warriors would both be amazing for the class, really hope one or the other gets implemented at some point!
 
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