Monk combo SPOILERS

jlaprade

Dalayan Beginner
I had fun discovering these on my own and you probably would too so close this thread now!

That being said scroll down.
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*I have created a wiki entry to include all of the information here and posted by other users below. I will continue updating it and encourage other users to help as I really have no idea what I am doing when it comes to the wiki. Monk Combo system

I was 56 at the time I discovered these so the numbers may be different for you.

The first skill must not miss but the others can and still be counted.

Start out with a Round Kick.
"You begin a complex series of moves"

Follow up with one of the following.

Tail Rake -> Flying Kick
"Your kick lands dead center, knocking the wind out of your opponent!"
This one may be bugged as of right now, I have already bug reported it. It puts "Crushed Lungs" on you instead of the mob as I believe it is intended. The effect was a brief "fear' type spell where I was unable to do anything.

Tiger Claw - > Flying Kick
"Target is rocked by a massive kick."
This one does 1000 points of non-melee damage.

Eagle Strike -> Flying Kick
"Your flying kick saps the life force from the enemy."
Hits the target for 404 points of non-melee damage and heals you for the same. This one has a brief stun as well.

Tail Rake -> Round Kick
"Your tail powered kick poisons your opponent."
Debilitating Spider Venom 210 points of non-melee damage immediately. This has a short duration so it may have other less obvious effects.

Tiger Claw -> Round Kick
"The word slows down around you."
You feel serenely focused. Puts a song buff on you called Slow Time. I didn't have time to test this more and don't know what it does.

Eagle Strike -> Round Kick
"The kick resonates heavily with your eagle strike."
This one does 204 points of non-melee damage and a brief stun.

This is as far as I got tonight, perhaps there are more.

These are a lot of fun, thanks Slaar!

Teiko - Iksar Monk
Ahnen - Iksar Shaman
 
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Aww, none that do 10k like the front page warns against? I wanted to go solo DHK. :(

Seriously though, it sounds pretty cool. So all the combos you discovered started with round kick, and required 2 more moves to complete? Seems allot of monks might need to max round kick (if they haven't already).
 
Another combo spoiler:

3 Round Kick = "Your gyrations render you difficult to hit!" which lasts ~8 seconds and also gives a small heal when you initiate it.

Round Kick -> Flying kick gives "Your actions falter" or something so no combos involving that attack order I guess.
 
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Dragon Punch -> Round Kick
"Your dragon-powered kick corrupts your opponent!"
Wrath of Nalansar did 254 points of non-melee damage for three ticks.

I assume this is disease based whereas the iksar version with tail rake is poison based
 
Tiger Claw - > Flying Kick
"Target is rocked by a massive kick."
This one does 1000 points of non-melee damage.

The message on this one is actually "You begin to attack recklessly" or something. It does the DD and for ~8 seconds afterwards you gain increased accuracy. I went from 30% misses and 8% dodge/parry/riposte against a parse mob to 20% misses and 0% dodge/parry/riposte. I believe you also lose avoidance during the 8 seconds.

Also, Round-Round-Flying is called Seven Sided Stomp I believe, and is a lifetap with no stun component. It does a bit more than the other lifetap and I also have not seen it get resisted.
 
Thanks for posting these corrections and new skills discoveries! Everything should be accurate and as complete as possible so far in the wiki article. I will try to keep it up to date if folks post anything new here. Booster I think you should request platinum royalties from from Slaar for using your band's name.
 
After a little formatting it looks like based on the pattern there should be a combo using Dragon Punch -> Flying Kick. If a human monk can test this one for me and post the white text as well as complete as possible spell text I would appreciate it.
 
After a little formatting it looks like based on the pattern there should be a combo using Dragon Punch -> Flying Kick. If a human monk can test this one for me and post the white text as well as complete as possible spell text I would appreciate it.

Dragon Punch -> Flying Kick

Your kick lands dead center, knocking the wind out of your opponent!
Your target is too high level for this spell.
You lose control of yourself!
You cannot breathe!
Your Crushed Lungs spell affecting Senkou has worn off.
Your lungs function again.

Slaariel told me that this is (obviously) a bug, and the effect should target the mob you're attacking, not yourself.
 
Round Kick -> Round Kick -> Flying Kick

Senkou hit a szithri drone for 822 points of non-melee damage.
You were healed for 822 damage.
A szithri drone is crushed by a seven-sided stomp.
 
Round Kick - Tail Rake - Round Kick doesn't appear to be AOE for me, it casts Debilitating Venom on your target, which is a small nuke with a 3 tick PR debuff and mana drain.
 
What the spell parser makes of what you all said so far....

*Crushed Lungs*
Magic -100
Targetted AE, AE range 30
3 ticks (0.3 minutes)
Mesmerize
Lands on you: You cannot breathe!
(so perhaps not a bug after all...)


*Eagle Strike Combo* (yes, thats its name)
Magic 0
Single, range 200
Stun (6.00 seconds)
Decrease Hitpoints by 200


*Flying Eagle Strike Combo* (again, actually its name)
Magic 0
Lifetap, range 200
Stun (2.00 seconds)
Decrease Hitpoints by 400


*Seven-Sided Stomp*
Magic 0
Lifetap, range 200
Decrease Hitpoints by 500


*Massive Kick*
Unresistable
Single, range 150
Decrease Hitpoints by 1000


*Wrath of Nalansar*
Magic -250
PB AE, AE range 150
3 ticks (0.3 minutes)
Decrease Hitpoints by 200 per tick
Decrease Spell Range by 10%
Decrease Spell Haste by 10%
Decrease Attack Speed by 15%


*Debilitating Venom*
Poison -55
Single, range 200
3 ticks (0.3 minutes)
Decrease Current Hitpoints by 210
Decrease Poison Resist by 18
Decrease Mana by 18 per tick


*Slow Time*
Group V2, range 100
2 ticks (0.2 minutes)
Mana Drain?
(usually means overhaste, as Kiseble pointed out)
 
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Snake, thank you this is really great information. It seems to me at this point the best way to add this information to the wiki would be to create these spells using the spell template. I have no experience using a spell parser nor know where to find a reliable one. However, I would be willing to put in the time to do this if someone could point me in the right direction.
 
The SoD spell parser is available for download in a stickied post in the General Discussion forum.
 
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