OK , when red sun mines was introduced a few weeks back it was labled a "mid 50s groupable zone" ..
So we Take a nicely balanced group there last night 5-26-05 .
a 57 dru,57 clr, 58 ench, 60shm, 61 SK and 63 necro.. Seems to me this group would be a little towards the strong side for a mid 50s hunting area.
And for the first 2 or 3 mobs it was.. a goblin worker even conned green at 63, LB at 57.
But there was no progression. Those few 2 or 3 mobs then there was goblin elite guards who always came in pairs, and were 2 times as strong as the first encountered goblins.
The Imps werent too bad, but also came in pairs, and were 2 times as strong as the first 2 or 3 encountered goblins.
The mobs comming in pairs isnt a problem, with a group you are going to have atleast some form of rudementary crowd control IE ; Root.. And i understand that this is a zone meant for groups.
I believe however you may want to relook at the progression of mob level . Sol A is a huge zone, there should be (in my opinion) a more staggered progression of mobs making it more "huntable" or "crawlable" .
-Klawde
Annoying iksar necro of the 63rd question.
So we Take a nicely balanced group there last night 5-26-05 .
a 57 dru,57 clr, 58 ench, 60shm, 61 SK and 63 necro.. Seems to me this group would be a little towards the strong side for a mid 50s hunting area.
And for the first 2 or 3 mobs it was.. a goblin worker even conned green at 63, LB at 57.
But there was no progression. Those few 2 or 3 mobs then there was goblin elite guards who always came in pairs, and were 2 times as strong as the first encountered goblins.
The Imps werent too bad, but also came in pairs, and were 2 times as strong as the first 2 or 3 encountered goblins.
The mobs comming in pairs isnt a problem, with a group you are going to have atleast some form of rudementary crowd control IE ; Root.. And i understand that this is a zone meant for groups.
I believe however you may want to relook at the progression of mob level . Sol A is a huge zone, there should be (in my opinion) a more staggered progression of mobs making it more "huntable" or "crawlable" .
-Klawde
Annoying iksar necro of the 63rd question.