Aside from that, it's time vs reward for the crafter, not the buyer.
OHHHHH!!! OK :roll:
Thanks for lurking
Aside from that, it's time vs reward for the crafter, not the buyer.
Eredhel said:" Here it does; in any other MMO ive played, may-it-be Ultima Online, EQLive (Before POK), World of Warcraft it hasn't.
And if it wasn't ment to be that way here than the developer screwed up by placing a level requirement on mithril weapons"
Not lurking, just pointing out a different possibility. You are implying that the level requirement is specific to tradeskills. I showed that it was possibly not that but the earlier required levels put on ALL weapons via a formula. In that case you should do a suggestion on a case by case basis, as they asked (for the tradeskill weapon that has you concerned.). Your entire point of the post I quoted was that this level requirement had to do with a risk vs reward on mining. Specifically toward the person who would buy and use it.
Thraka said:Eredhel said:" Here it does; in any other MMO ive played, may-it-be Ultima Online, EQLive (Before POK), World of Warcraft it hasn't.
And if it wasn't ment to be that way here than the developer screwed up by placing a level requirement on mithril weapons"
Not lurking, just pointing out a different possibility. You are implying that the level requirement is specific to tradeskills. I showed that it was possibly not that but the earlier required levels put on ALL weapons via a formula. In that case you should do a suggestion on a case by case basis, as they asked (for the tradeskill weapon that has you concerned.). Your entire point of the post I quoted was that this level requirement had to do with a risk vs reward on mining. Specifically toward the person who would buy and use it.
Ya i understand now, I worded it horribly was ment to go with smithing vs progression not risk vs reward, vs vs vs. Hence why i find it funny that a level 1 can make required leveledl gear if it really wanted to
Tempus said:Thraka said:Eredhel said:" Here it does; in any other MMO ive played, may-it-be Ultima Online, EQLive (Before POK), World of Warcraft it hasn't.
And if it wasn't ment to be that way here than the developer screwed up by placing a level requirement on mithril weapons"
Not lurking, just pointing out a different possibility. You are implying that the level requirement is specific to tradeskills. I showed that it was possibly not that but the earlier required levels put on ALL weapons via a formula. In that case you should do a suggestion on a case by case basis, as they asked (for the tradeskill weapon that has you concerned.). Your entire point of the post I quoted was that this level requirement had to do with a risk vs reward on mining. Specifically toward the person who would buy and use it.
Ya i understand now, I worded it horribly was ment to go with smithing vs progression not risk vs reward, vs vs vs. Hence why i find it funny that a level 1 can make required leveledl gear if it really wanted to
Why is that funny? Do blacksmiths normally moonlight as highly skill swordsmen? Even from an RP standpoint a smith can make items that are beyond his skill to use. Just like a swordsman could never make a blade that really lived up to his skill the way a blacksmith could. Your point has no basis in logic or gameplay or rolepaly that I can find.
Thraka said:Hence why i find it funny that a level 1 can make required leveledl gear if it really wanted to
aarielly said:Thraka said:Hence why i find it funny that a level 1 can make required leveledl gear if it really wanted to
Tradeskills are capped on this server at 5 + (level * 5)
Wiz said:aarielly said:Thraka said:Hence why i find it funny that a level 1 can make required leveledl gear if it really wanted to
Tradeskills are capped on this server at 5 + (level * 5)
No. Wrong.
Thraka said:Tempus said:Thraka said:Eredhel said:" Here it does; in any other MMO ive played, may-it-be Ultima Online, EQLive (Before POK), World of Warcraft it hasn't.
And if it wasn't ment to be that way here than the developer screwed up by placing a level requirement on mithril weapons"
Not lurking, just pointing out a different possibility. You are implying that the level requirement is specific to tradeskills. I showed that it was possibly not that but the earlier required levels put on ALL weapons via a formula. In that case you should do a suggestion on a case by case basis, as they asked (for the tradeskill weapon that has you concerned.). Your entire point of the post I quoted was that this level requirement had to do with a risk vs reward on mining. Specifically toward the person who would buy and use it.
Ya i understand now, I worded it horribly was ment to go with smithing vs progression not risk vs reward, vs vs vs. Hence why i find it funny that a level 1 can make required leveledl gear if it really wanted to
Why is that funny? Do blacksmiths normally moonlight as highly skill swordsmen? Even from an RP standpoint a smith can make items that are beyond his skill to use. Just like a swordsman could never make a blade that really lived up to his skill the way a blacksmith could. Your point has no basis in logic or gameplay or rolepaly that I can find.
I understand/agree on your aspect.
But still disagree with the implemention of mining.
aarielly said:It is certainly your right (duty even) to express your opinion and disagree with him, but to disregard his opinion, knowledge, and experience as you have done simply shows how little you understand, or are willing to understand.