Toon: Adayan
Class: Ranger
Level: 16
Smithing:62
Mining: 202
I realize you discussed this topic in thread: http://www.shardsofdalaya.com/forums/viewtopic.php?t=5753 thou it seemed to derail to parses and stat comparisons
But from my perspective, its a good idea implemented wrong. Why?
I strongly believe that I shouldn't be able to mine Dalium, Mithril ore from places such as surefall.
Not to mention the entire concept behind me having mass stacks of Dalium and Mithril laying in the bank that I can't use being based off my skill being so low.
The Only thing I can do to slowly build up my smithing past 62 as it currently stands is create silver medium weapons without spending a stupid amount of money.
I guess what im saying is:
Good Idea: Mining Ore in Surefall Glade
Bad Idea: Mining Superior Ore causing a mass inflation of supplies not being able to be used (Dalium+ quality)
This is just one example, I strongly believe that all ore shouldn't be able to be mined in one vein.
A suggestion in hopes to get this started in a different direction would be along the lines of Risk Vs Reward.
Locations of Ore.
Iron Ore=Surefall Glade
Copper Ore=Black Burrow+Steamfont
Silver Ore=Somewhere undead like, around level 20 (Id elaborate more but im new to this server and have no idea what the name/level of zones are here.)
This could also help the smiths work on ore to raise their current smithing skill as well as not "cockblock" the lower tier smiths attempting to get things such as Iron Ore.
I strongly hope you take this into deep consideration.
Class: Ranger
Level: 16
Smithing:62
Mining: 202
I realize you discussed this topic in thread: http://www.shardsofdalaya.com/forums/viewtopic.php?t=5753 thou it seemed to derail to parses and stat comparisons
But from my perspective, its a good idea implemented wrong. Why?
I strongly believe that I shouldn't be able to mine Dalium, Mithril ore from places such as surefall.
Not to mention the entire concept behind me having mass stacks of Dalium and Mithril laying in the bank that I can't use being based off my skill being so low.
The Only thing I can do to slowly build up my smithing past 62 as it currently stands is create silver medium weapons without spending a stupid amount of money.
I guess what im saying is:
Good Idea: Mining Ore in Surefall Glade
Bad Idea: Mining Superior Ore causing a mass inflation of supplies not being able to be used (Dalium+ quality)
This is just one example, I strongly believe that all ore shouldn't be able to be mined in one vein.
A suggestion in hopes to get this started in a different direction would be along the lines of Risk Vs Reward.
Locations of Ore.
Iron Ore=Surefall Glade
Copper Ore=Black Burrow+Steamfont
Silver Ore=Somewhere undead like, around level 20 (Id elaborate more but im new to this server and have no idea what the name/level of zones are here.)
This could also help the smiths work on ore to raise their current smithing skill as well as not "cockblock" the lower tier smiths attempting to get things such as Iron Ore.
I strongly hope you take this into deep consideration.