Melee Crticals

Ginam

Dalayan Adventurer
So I have been looking through some of my melee parses and I have noticed something quite strange. The min hit and min crit are roughly double each other, so are the max hit and max crit. However, the average is much lower then expected. Ponden had similar results in his, but they were quite skewed due to finishing blows, which went under the normal hit column sometimes. The average crit is roughly only 1.5 - 1.7* the max hit. The results are below from my logs.

Ginam
AVG Hit Min Hit Max Hit AVG Crit Min Crit Max Crit Log Time Total Damage
1H Slash - 66 17 109 104 34 220 16:23 55,000
Piercing - 61 11 121 98 28 222 39:29 131,000
1H Blunt- 73 14 139 119 30 288 55:08 189,000


This doesn't make much sense, since the min and max are roughly double in all parses, maybe a little higher or lower in some cases.
Any idea why this would be the case? I'll make some new parses in the next couple days, since these are a bit old.
 
My total log had a similar result -- but finishing blows seems to have corrupted some of my logs.
(Im using Eqcompanion 0.796 btw incase thats relevant)


Heres the results from my longest non finishing blow type fight: Orishal'malath the arbiter Duration: 8:55

Piercing- Average Hit: 55 | Max Hit: 100 | Min Hit: 12 | Crit average hit: 89 | Crit Max: 208 | Crit Min: 26
Crush- Average Hit: 60 | Max Hit: 114 | Min Hit: 15 | Crit average hit: 98 | Crit Max: 228 | Crit Min: 32

Pierce: 436 hits total
Crush: 368 hits total

The crit averages are signifigantly lower then twice as much.
I know that this parse only shows around 80-90 crits for this amount of hits.
 
guys a parse showing only 189,000 dmg is not enough to show any real statistics for EQ. BTW how did u manage to do so little dmg in 55 mintes?
Thats your biggest parse too. The other ones are way too short. Also for parse to be more helpful you should parse stuff on same mob. I know of only 1 mob in the whole game that doesn't hit back and on which I could do parses. It is a bitch to get to thought so I never parse. Parses should be done ~ an hour at least with same/no buffs on same mob. Then you get some useful info otherwise its gonna be inconsistent.
 
Drotic said:
guys a parse showing only 189,000 dmg is not enough to show any real statistics for Game. BTW how did u manage to do so little dmg in 55 mintes?
Thats your biggest parse too. The other ones are way too short. Also for parse to be more helpful you should parse stuff on same mob. I know of only 1 mob in the whole game that doesn't hit back and on which I could do parses. It is a bitch to get to thought so I never parse. Parses should be done ~ an hour at least with same/no buffs on same mob. Then you get some useful info otherwise its gonna be inconsistent.

Both Ginam and Ponden are veteran players that know how to parse, and what the results mean. 189k damage is more than enough to make decent deductions, as its much more than a melee character is going to do to a raid mob.

And, 50 minute logs are the norm.
 
No clue why your logs are showing what they're showing, but this is the actual code that applies damage to critical hits, so I don't see how there's any room for bugs:

Code:
					damage *= 2;
					entity_list.SendCriticalHit(other,this,damage,1023);

Gonna chalk this one up to RNG, probably something to do with number seeding - or the # of crits wasn't high enough to produce a proper average, considering you'd only get like one crit per ten hits.
 
Thanks for the quick reply.

I would assume its probably something in the random number generator then, but theres really not much that can be done about that. I have no idea how many rolls are done during a single hit though, and I doubt you would want to release all that information.

The reason I posted about it, is because I went through the logs for about 30 seperate fights and saw the same result in every fight. There were two where the average was exactly double and then one where the average hit was higher, but every other fight fight this for primary and offhand, so 60 different shorter fights.

Ginam
 
Just another Parse, 65 mintues,


Avg Hit/Avg Crit/Hits
Wast
40/66/3218
56/94/4611
1080/1863/379

Duration 10min
Arhagn
59/101/314
55/88/356

Dorm
41/52/576
43/64/794

LLanoldar
59/84/1099
65/81/1204

So the results seem pretty consistant for longer parses, parses between different classes, different critical hit rates.
 
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