So I have been looking through some of my melee parses and I have noticed something quite strange. The min hit and min crit are roughly double each other, so are the max hit and max crit. However, the average is much lower then expected. Ponden had similar results in his, but they were quite skewed due to finishing blows, which went under the normal hit column sometimes. The average crit is roughly only 1.5 - 1.7* the max hit. The results are below from my logs.
Ginam
AVG Hit Min Hit Max Hit AVG Crit Min Crit Max Crit Log Time Total Damage
1H Slash - 66 17 109 104 34 220 16:23 55,000
Piercing - 61 11 121 98 28 222 39:29 131,000
1H Blunt- 73 14 139 119 30 288 55:08 189,000
This doesn't make much sense, since the min and max are roughly double in all parses, maybe a little higher or lower in some cases.
Any idea why this would be the case? I'll make some new parses in the next couple days, since these are a bit old.
Ginam
AVG Hit Min Hit Max Hit AVG Crit Min Crit Max Crit Log Time Total Damage
1H Slash - 66 17 109 104 34 220 16:23 55,000
Piercing - 61 11 121 98 28 222 39:29 131,000
1H Blunt- 73 14 139 119 30 288 55:08 189,000
This doesn't make much sense, since the min and max are roughly double in all parses, maybe a little higher or lower in some cases.
Any idea why this would be the case? I'll make some new parses in the next couple days, since these are a bit old.