Zhak said:
I'd seriously put Advisor on a Zirvane level.. if you could one group Advisor then that same group could almost undoubedtly one group Zirvane. The fact that no one takes 18 to go kill Advisor should say something about the lack of quality for his drops, if he had drops relative to his difficulty I think there would be more of a chance for a raid to go kill him, but with a 2-3 hour clear it would still be a huge time investment for one loot.
It says no such thing. Most of the guilds that would be interested in taking an 18-man team to rumble FR haven't tried and often have little to know idea what actually drops. Not only that, but you can't in one breath say they don't know how hard advisor is and in the next claim that they haven't tried because they know they wouldn't win--the two are mutually exclusive.
Simply put, all of Advisor's loot should be upgraded and I also think he should be given 2 loots for the sheer amount of time that it requires to kill him and the tier of his difficulty. I've wiped more times just clearing to Advisor as I have wiping on him
Suicide-training past mobs doesn't count :hmph:
Also, unless you think an 18 man raid would have less crowd control or raw dps than your group, nothing that wiped you would be a real danger to them.
ginam and i used to 4 char awt with ginam icarium zhak podge and that group wouldnt even get advisor to 80%
AWT is a mob with a negatable gimmick that WWs--if he had gnok-type stats, he'd be much harder to kill with one group.
All that said,
there is nothing on Advisor's loot table that makes him worth killing
That may indeed be true. All I care about is that it never becomes more profitable to take an 18 man crew farming dungeons than it is to raid low-tier raid mobs, because then why bother having low-tier mobs at all? There's very, very little your 6-man crew can do that a well-coordianted blob of 18 couldn't also do, and those encounters would have to be purpose-built to fuck over zerg forces (see: Bonetower). However, if it isn't worth the 18-man blob's time (because they could be off raiding early torment for way more items or what have you), then I'm happy.
edit: This thread seems to be demonstrating that Festering Mask has too much raw hp/mana more than anything. The Mask of Meddling should probably get some special shit that isn't tier based--that is, other than raw hp/mana--to make it better. The same probably goes for the rest of Advisor's items, provided he's not a normal named with a ph (I was under the impression he was a day+ spawn, like Crystal Oracle--correct me if I'm wrong).