Haenir
Dalayan Master
My point is it is incredibly inconvenient, unnecessary from a mechanics standpoint, and bad from a QOL perspective not to have these changes made.
I think incredibly inconvenient is a bit of a stretch and from a lore standpoint the current setup makes sense.
It is counterproductive to be potentially turning off new players to these zones by keeping things difficult just because they've always been that way.
The difficulty of Ikisith for a new player isn't that you can't find a bank/vendor. The zones are simply more dangerous on average. Which is fine, and personally was a turn on for me, since overcoming those challenges gives a sense of progression and goals to achieve.
To me, this makes no sense, as these changes can not break anything!
Adding banks to Murk/Refuge would break lore in a pretty significant way -- which is basically what most opposition to these ideas has been.
QOL changes that fit within lore / are logical expansions of lore I'd get behind -- but arguing that lore should be changed to fit a QOL change is a pretty obnoxious argument. The change to allow people to port into murk / refuge while invis would fit better within lore IMO.
Not that I can speak for devs or anything, but I'm pretty sure there was eye batting involved with this.What boggles my mind is that we wade into major class rebalances every six months without batting an eye