Make Halas Great Again!

stever

Dalayan Elder
Dear Shards of Dalaya Community,

It's time to come together and address an issue that has been impacting our gameplay experience for far too long. Halas, the proud home of the Barbarians, stands as a beacon of strength and resilience in the frozen tundra. However, it's also isolated, lacking a vital connection to the Mansion of Portals, our quick travel realm.

For too long, Halas has been left out in the cold, figuratively speaking. Its absence from the Mansion of Portals not only hampers travel convenience but also diminishes the vibrancy of this iconic town. As members of this vibrant but dwindling community, we believe it's time to make a change.

Adding a portal to Halas isn't just about convenience; it's about revitalizing a cornerstone of our game world. It's about breathing new life into the heart of the Barbarian wasteland and creating opportunities for adventure and camaraderie.

We urge the administration of Shards of Dalaya to consider our plea seriously. We understand that changes take time and resources, but we believe that this addition would greatly enhance our collective experience in the game. With your support, we can make Halas great again!

Let's show our love for this game and its diverse communities by ensuring that no corner of our world is left behind. Together, let's make Halas a bustling hub of activity once more!

Sincerely,

Stever & Crew
 
There is an area behind Dok's Cigars (across from the Shaman Guild) that would be an excellent spot for a portal. It's central but not in a spot anyone would accidentally run into.

One could, if devs still exist for this game, even write a little storyline/quest about Dok and his cigar cartel (I vaguely remember some cigar quests in the lawful faction?), paying wizards to create the portal so they can move product. They, of course, get in over their heads and need a hero to help.
 
You could even tie in having the Silver Crown involved, since they give out cigars during their quest line, it wouldn't be a stretch to have a certain sergeant running "protection" for the area. BS folks can kill the sergeant or force him to work for the BS, and SC folks can arrest those involved or help to boost profits. Those on Council can do whatever.
 
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