Magi pet heal

BranFlakes

Dalayan Adventurer
I was wondering if it was possible to look into removeing the recast time on the Magician's pet heal spells.

I don't believe any other class has such a limitation on the spell line, and while the forte for magi isnt healing: it does provide some aggrivation when the pet is engaged with multiple mobs. This can happen when both soloing and grouping, as the healers usually are focused on the tanks and swapping to a pet who happens to be used to offtank some adds from a non-plate class until they can be 'gathered' by the tanks can be disasterious for a party that is 'cutting it close'. Allowing the magician to chain heal their pet offers the opportunity to also fight mobs that might be highly resistant to their spell lines (fire and magic). *I'm not sure if these mobs even exist.. I'm currently only level 12 and haven't seen any like that. But there were some on live.*

Many might see this as allowing magicians the ability to fight mobs too powerful for them to fight now, but this method has a high drawback. The drawback for magicians for not haveing this recast time is a simple one of mana and dps. While you are healing, you are not nukeing or meding. You are simply reduceing the amount of mana you have to cast damage spells with. This would allow some stronger pet tanking/offtanking opportunities, so that a magician can focus on their pet's abilities, at the possible expense of a longer fight time due to the loss of dps. Pets are not the best tanks, nor are they the brightest ones: but this might allow a magician more usefulness out of their pet in areas of high agro mobs or non-single pulling situations.

Thanks for your time.

Branlenio -- Gnome Magician
and his faithful companion Sprocket!
 
Necros (the only comparable class) also have a recast delay on their pet heal spells. Haven't ever really found it to be too crippling, but your mileage may vary.
 
You can cast a lesser heal while waiting for the recast on the first one to time out. It's not perfect, but it's better than nothing.
 
I do what Diolas has suggested for my mage, and it has saved him many times. :)

Hopefully this is not considered an exploit. I would hate to see all cast times reset for pet spells when one has been cast. :(
 
That's actually what i used to do on live all the time.. chain alternate heals. But at the time I wrote that (before level 20) it wasnt an option, as there was only 1 heal available.
 
I wouldn't complain, necros only get one pet heal at like level 20 or something, it's fairly useless.
 
I wouldn't complain, necros only get one pet heal at like level 20 or something, it's fairly useless.


Relic Spirit of Kaezul is considered a pet heal, as well. So that's not entirely true.
 
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