Lowbie Wizards need some Love

As som1 suggested, use fists. I know it was discussed like last year, but fists are amazing at lower levels, at least on par with mithril weapons (from my experience leveling up like 8293479283932 ranger scouts). I dunno why this is the case or if anything was ever done to fix it, but its a pretty amazing tool for all classes until you can afford a mithril weapon (yes, I know weapon skills will suffer -- go group to build it back up).
 
Everyone else has pretty much summed up my input with one exception:

I'm stuck killing light blue mobs in Fearstone.

Fearstone is a horrible place to solo; it's brutal in there. Take a good group and it's a fun zone, but if you're soloing go somewhere else.

Too late to help the OP given his recent leveling, but in case anyone else reads the thread...
 
Ok little update here.

Well now im at level 39, and it is getting bad. Really bad. resists are about 30% and the mobs are hitting relatively harder pr a round. My cha is 164 and my specialize is maxed for less resist. 4 resists can render me unable to kill a blue mob.

I was wondering; how about a low level nuke for wizards with neg resist on it... you know like the nukes that Mages, Clerics and necromancers get vs elementals and undead. The wizard is the only one of the "pure" casters that dosent have a pet (til much higher level) and is also the only int class that dosent get some extra for landing spells (enchanters has tash).

Remember that all the undead and elemental nukes have around neg50 even at low level. Boilblood from necros has neg100 resist on it. Wizard nukes are good, dont get me wrong. But if your target resists them all the time it dosent really help all that much.

Im not suggesting that you make wizards better at landing spells at higher levels, I dont know how it is there yet. But im sure that the lower level wizards are not fully thourt through.

You devs and gms might wanna take a look at the spell lines for wizards below 50. If you wanna test the resist you can use my char.
 
First would recommend getting a Charm of Vanity if you have not. Next, either roll up an alchemist or buy some CHA potions - the +10pots are pretty quick to be able to make. Make friends with a Shammy who can give you a CHA buff. The resist change went in after I rolled up this toon so I was stuck with and Erudite with almost all points in INT and had to get creative sometimes.

To your pet issue, I would go farm or buy a Vile of Vile water if you are looking for a pet to work as a meatshield and a little extra dps. You won't be able to heal it though so expect it to die fairly quick.

Honestly, at the end of the day wizards have a huge trade-off for their burst dps...they are one of the hardest classes to solo with.

Hope this helps.

Faldeney
65 Wizard
 
First off, do what Faldeney suggested and get CHA potions/buffs.
Second, if you are soloing, root/snare EVERYTHING, and make sure you have your 5mana nuke (Hand of Lava at this level) somewhere in your spell set - it might not be fast, but when running low on mana, you can still fall back to keeping the mob snared and 5mana nuke it to death.
Third, reserve a slot for your Rune (Steelskin) and try to get a mage summon you some Jaspers. You have no means to heal yourself, so the extra HP buffer from rune is handy if the mobs keep resisting root again.

Spellset I'd suggest for the solo Wizard on your level:
Harvest - yes it stuns you, but if the mana helps you killing your rooted mob, its worth it. Also helps cutting downtime a bit.
Immobilize - Rooted mobs can't chase you, and can be killed from the distance.
Bonds of Force - Root will break ever so often when nuking, and you can allways outrun a snared mob (or it gives you time to re-root it while it walks your way)
Steelskin - Your rune is a HP buffer in case the mobs made it to you and start beating on you. Requires jaspers/Summoned Jaspers to be cast, so best bug a mage to summon you some. Buying real jaspers might be too expensive, but if money isn't a concern, give it a thought.
Hand of Lava, Hand of Lightning - 5mana nukes for when you are oom but the mob still isnt dead. It's nothing impressive, damage-wise, but unless you have DF, you can allways cast this, and it's sure better then trying to melee a mob to death. 2 because mobs have different resists, and while one might work, the other might not.
Lightning Shock - Your biggest Nuke, to slay the beasts.
Gate - Sometimes the best option is to get out of the trouble as fast as possible, and that's what gate can do for you...
 
I'd actually swap out immobilize for root - Immobilize does the same thing as root, it just costs more, and lasts longer. Lasts longer IF you aren't nuking the target. If you ARE nuking the target, your root is going to break - it doesn't matter which root it is. Might as well be the cheapest one.

That's one way to help conserve mana. But really - you should max out your charisma as fast as you can. And those low mana nukes are all that saves you sometimes - When you have almost no mana, you can generally still afford a "Root, manaless nuke til it breaks, re-root, repeat" strategy. Charm of vanity + your Main Quest gem is pretty nice (I still use it at 62, I probably should have long replaced it).
 
Good tips thanks. Most of this know, but information never hurts.

It may interest the Devs that even with a shaman buff and gear that i consider good for my level, as a highelf with max cha stats base, im only up to 206 cha.

I know that he resist is made to be balanced at level 65(400) but you may wanna take a look at level 1-64.

This game is hugely level racist with all all event and balances made for 65 =).
 
I know that he resist is made to be balanced at level 65(400) but you may wanna take a look at level 1-64.

This game is hugely level racist with all all event and balances made for 65 =).

You have absolutely no concept of what you are talking about, so don't make the attempt.
 
I mostly soloed a wizard from 1-65 as my first toon, and it was pretty easy. Just stuck to outdoor zones mostly where I had room, and made sure to always have everything snared. Also maxed bind wound. Did most of it while alt-tabbing poker hehe...
 
Remember that all the undead and elemental nukes have around neg50 even at low level. Boilblood from necros has neg100 resist on it. Wizard nukes are good, dont get me wrong. But if your target resists them all the time it dosent really help all that much.

QUOTE]
I can count on 1 hand the number of times as a Mage leveling from 1-65 with 300+ AAs how many times I have tryed to use my Elemental Blasts.

Thier just isn't a good flow of elementals to use your bane spells. So please dont bring that up as some kind of counter point.

mages have even less negative resist mods then Wizards and I didn't suffer anywere near the resist issues you are claiming to have while leveling up.
 
Is this still true?

Could some mage or druid (its very good for druids) try casting there bane spell on ANY planar mob? It should work on them (like all of potorment, all of poentropy, most anything not a humanoid in the planes). If not I gotta get that fixed.
 
Ok little update here.

Well now im at level 39, and it is getting bad. Really bad. resists are about 30% and the mobs are hitting relatively harder pr a round. My cha is 164 and my specialize is maxed for less resist. 4 resists can render me unable to kill a blue mob.

I was wondering; how about a low level nuke for wizards with neg resist on it... you know like the nukes that Mages, Clerics and necromancers get vs elementals and undead. The wizard is the only one of the "pure" casters that dosent have a pet (til much higher level) and is also the only int class that dosent get some extra for landing spells (enchanters has tash).

Remember that all the undead and elemental nukes have around neg50 even at low level. Boilblood from necros has neg100 resist on it. Wizard nukes are good, dont get me wrong. But if your target resists them all the time it dosent really help all that much.

Im not suggesting that you make wizards better at landing spells at higher levels, I dont know how it is there yet. But im sure that the lower level wizards are not fully thourt through.

You devs and gms might wanna take a look at the spell lines for wizards below 50. If you wanna test the resist you can use my char.

I do get resisted sometimes (here is my wizard: http://shardsofdalaya.com/fomelo/fomelo.php?char=taetew ) But I dont recall being resisted as much as you claim... What is your wizards name? I did do alot of soloing from 29 to 55 too...
 
Currently leveling a Wizzer (Gamot - 38 as of this post) and I am having a lot of fun with him. A tactic I have used and found helpful is having a macro that casts shadowstep (yonder) then casts the quickest root I have. Only really effective in outdoor zones, but really helpful when, say, you're doing Liodreth Warders outside of Paw and one of those damn corrupted <insert mob here> comes a strolling up and whacks you about.

As far as the resists, part of the game, bro. Adapt and overcome.
 
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It is all good. L2P. L2R. L2QQ.

Ikaa L2Love.

I have no intrest in a flamwar with a troll =)
 
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It is all good. L2P. L2R. L2QQ.

Ikaa L2Love.

I have no intrest in a flamwar with a troll =)

If you wish to be taken more seriously and avoid being considered somebody who is likely over exaggerating then show some parses. Otherwise, yeah...its pretty much just whining. Countless wizards have leveled up and if the resist rate you say you are facing was commonplace, I am fairly sure there would be a boohoo thread in here every week. Instead, there are wizards telling you that your reported resist rates seem quite high.

Also, saying things like...
I know that he resist is made to be balanced at level 65(400) but you may wanna take a look at level 1-64.
This game is hugely level racist with all all event and balances made for 65 =).
are just ignorant.
 
As mentioned earlier...if I was personally playing a wizard I would invest in a mithril 2 handed blunt (staff) weapon....they are by far the most powerful twink items in the game. With one of these two handers u will be able to melee for more than you can nuke, even playing a wizard....all the way up to the low 30s. Trust me. Then when u get 30+ u can start relying more on ur nukes....try to aim to max charisma during this time and cap out only the specialization that concerns ur chances of mobs not resisting u.
 
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