Lexicon of Ancient Lore's clicky effect

purefyre

Dalayan Beginner
I would like to first thank you for making this neat item, Lexicon of Ancient Lore. I and others however are not too thrilled over the 25 sv cold drake pet. The drake wouldn't be used very much since casters would use their better pets over the added sv cold. Here are some sugguestions we've thought about that can be added or replaced: high mana regen, sv magic 25 or sv all 10, does low level nukes and is killable by npc like other pets, and/ or a lower form of an AA skill that stacks with the player's current AA skill. Thank you for reviewing and responding to my and others request.
 
Oh well. Thank you, it was worth asking. Heh yeah I fixed the title. I was learning to do hyperlinks.
 
I recently got this item too and its really great. But i have to say i think the effect is a bit of a waste.

The stats of the item alone are nice, but not quite as good as they should be considering the mob it comes from...

As for the effect, its quite useless to a pet class, and even without a pet the extra bit of cold resistance isnt even that significant. Its quite fun and gets a few 'cool pet' comments from people which is nice, but i still think it should maybe be upgraded slightly. Either the stats could get a slight upgrade (like maybe 15 vs Magic or something) or the pet/familiar could be upgraded to make it more worth casting.

I hardly ever do without my real pet, but if the drake cast small heals like other familiars ive seen, aswell as maybe mana regen and/or some more significant resists, id be more inclined to use it instead of the pet.

Or what would be super cool would be if it could be cast aswell as pet, but im not sure the game supports that.

Either way, id like to see this uber item tweaked slightly to be truely uber :)
 
acrobat said:
id be more inclined to use it instead of the pet.

I don't beleive that's the intention of the item.

Like Nuralia's post two above yours, and even in your own post--It's more for the "cool" aspect of having it, rather than it being useful.

Plus, that would render all of the effort put into balancing the pets all of those classes already have, kind of useless, if there's a better alternative.. no?
 
Yeah i realise it was meant to just be a cool fun feature.

But i still think the item as a whole could be better. Its from one of the most difficult raid mobs ive ever seen or raided and yet the loot itself is something i often dont even use.

It has nice stats, but the effect is wasted. I dont benefit from its extra cold resistance because i always have a pet instead.

And when im required to cast rune which is pretty much all the time, im better using my book in the range slot with reagent conservation on it.

So all im saying is, for such a tough raid mob and such a high end piece of loot, it could be better.

For example it would be alot more usefull if we got the extra cold resistance without having to cast the familiar. That way i could still use my pet etc.

AldarisWindfall said:
Plus, that would render all of the effort put into balancing the pets all of those classes already have, kind of useless, if there's a better alternative.. no?

It doesnt have to be better than a pet or unbalancing. But at the moment its so useless to any pet class that its never used. Sure you can cast it in the nexus so people ohh nice drake, but other than that its useless. Casting it instead of a pet means you have ALOT less DPS, and nothing to take agro from you etc... So to make it more usefull, that could be offset by atleast giving it a small heal or some mana regen or better resists or something.

It would just make the item more usefull and have more appropriate to the level of difficulty of where it came from.

As it is, its only real benefit is the INT and some cold resistance which to most high level players with nearly max int, is not especially usefull. And having to switch it for a reagent conservation item makes it feel like 'just another item' instead of something special from an especially challenging high end raid mob.
 
The book is primary/secondary/range. Don't switch it out for the reagent conservation book. That's silly. Get rid of your primary dagger and just wear the lexicon all the time. But compared to the other int caster loot that librarian drops, the book is subpar (25 int, 150 mana on the Temperate flux staff). The lexicon is 3 slots vs the staff's 1 slot, but still, you lose 10 int. Maybe a buff on the pet would work. But if it's meant to be "cool" then let it be "cool"
 
Here's an idea noone seems to have considered:

The pet isn't an integral part of the item because you can put the item on, click the pet out and swap it right back off if you really feel it's such a shitty item. :eng101:
 
meh i like my primary too :p

And Melwin i never use the pet thats my point :p Its a waste of an effect i think. Wizzys have familiars, nec, enc, mag have uber pets. So its kinda pointless.

I rather they just give it 25 vs cold and remove the effect :p that way i get good cold resists and can still use my pet.

But whatever, i dont think its a shitty item, i just think it coulda been better.
 
God forbid you have items that have a little bit of FUN to them. Not everything has to be useful.
I'll remove the effect ocmpletely, so no one will ever use it, because no one on WR wants to have any fun or have a pet that's different than their normal ones to play around with.
By your logic, we should upgrade every item in the game. I mean, Ytraz isn't a shitty item, but it COULD be better.
 
Please don't hear them and make a fun/curious item every now and then. I personally have a clicky that summons lvl 4 magician pet which I use to grow to show how ubber my shaman is ;).

The item has like 25 mana (no other stats), and the pet, with casting time 10, is like worse than my first shaman pet, but it's fun :).
 
acrobat said:
But whatever, i dont think its a shitty item, i just think it coulda been better.

This goes for all items, but for the sake of balance we choose to, well, balance them.
 
Nuralia said:
God forbid you have items that have a little bit of FUN to them. Not everything has to be useful.
I'll remove the effect ocmpletely, so no one will ever use it, because no one on WR wants to have any fun or have a pet that's different than their normal ones to play around with.
By your logic, we should upgrade every item in the game. I mean, Ytraz isn't a shitty item, but it COULD be better.

i got lots of fun stuff im happy to use lol

i just thought that item woulda had some uber effect seeing as its from such an uber mob

Melwin said:
acrobat said:
But whatever, i dont think its a shitty item, i just think it coulda been better.

This goes for all items, but for the sake of balance we choose to, well, balance them.

i like most of my items tyvm :p

I even have better items from much easier mobs which i love.

And i think i made myself quite clear i dont want anything un-balancing... my suggestions where all quite minor.
 
Making Ytraz better wouldn't be logical since it does what it does perfectly the way it is. Sarcasm aside.
 
Here's the thing:

For the pet to get used ever, it would have to be better than currently summonable pets or there would be no reason to use it over them in any situation except for the "this is kind of cool ok" factor.

For obvious reasons, it will not be made better than current pets. Except in the rare case where you really need those 25 SVC, the pet is only there to look fuckin' rad. That's all it's there for, to help you pick up ladies on the internet.

If there is a better item that can be gotten off an easier mob that goes in the same slots, or one that is almost as good off an easier mob that fills the same prerequisites, then feel free to tell me the name(s) and we'll look into it.
 
Bernat, the Fire Tongue is a from a mid level named camp and is tradeable. Whereas the Lexicon is no drop and from a raid target, The Grand Librarian in Storm's Eye. I accepted Melwin and Nuralia responses. However, the pet has been upgraded to have a steady ~50dam? nuke on mobs upon them being engaged. I also timed the regen and it would appear that it's that it has the same 2 mana/ hp as the other higher level firmiliars. Thank you lots GM/ Dev for making this change! <3
 
Huh. That's strange because I tested the med time on both and came w/ approx. the same time. I guess by default that it had the same regens as the other firmiliars. Kewlbees, whatever the case is. <3
 
How long did you time it? if it was anywhere in the realm of 10 minutes, that's only 2 mana a tick, so 120 mana total. Not really much at all, and well within a margin of error. Without real precise numbers (something i THOUGHT i never wanted, but I've become such a number cruncher) it's hard to tell what certain things do.

Like, for instance, any of the auras. (eternal, invincibility, battle)
 
No, it definitely doesn't have hp/mana regen. Reading from the magical, mystical spell file.

Don't bother testing, any differences you'd see are ALL IN YOUR HEAD. :D
 
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