Is there any way to boost 2 player grouping?

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Hmmm good points Wiz, I didn't always DC but got bored of the solo classes (Magician, Beastlord etc etc) so I decided to go to the dark side.

I too wish that I didn't have too DC but If I didn't I would either have to play one of the aforementioned solo type classes or spend an enternity with the "LFG" flag on and spamming /ooc.

So until either more people start playing or all classes can solo efficiently the dark side is calling.
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I don't think DCing is totally evil actually. Right now I try to start as many groups as I can. That in a way is good right? Now, if I was DCing just so I can duo and not invite people to group, then I think that wouldn't be good. Like is was said earlier, it's a multiplayer game. I hate seeing people not being able to get groups, it makes me feel really bad for them..especially if it's lets say a warrior...

Yesterday I was grouped with my shaman, warrior and three other warriors cause they couldn't get groups and didn't 2 box :(

I think Loccy has gotten to know the nexus really well too, which is also sad, he sits in the nexus looking for a group and gets all those damn perm buffs and he doesn't die =/

Perm buffs are meant to be lost :(
 
Raherin said:
Perm buffs are meant to be lost :(

Oh, but it hurts so bad when they go away. :)

...But, to be on topic--Not everyone is as grop friendly as you, Elitra. I've been 'saved' from soloing by you many a time, but not everyone is that lucky.

I sat here pondering the topic, but I can think of no realistic way to solve the problem at hand without(like wiz said) penalizing those who use the same IP to play. I know my friends and I plan to have a LAN, and I bet we're all just going to end up playing WR. (after some HL2 deathmatch, of course.)

If I suddenly have some brilliant revelation on how to solve things(that isn't ridiculously complicated to code/maintain), I'm sure I'll let you all know. :)

~Aldaris
 
yeah i think it helps alot of times too. Like when yer not able to fill a group, someone can DC a usefull character and youre set. etc...

But anyway i really like DCing. I find it adds a whole new dimension to the game that i find really boring without. Now im getting used to it, i find it alot more fun than just being solo etc.. There just isnt a whole lot to do with most classes...... Being a necro on raids is just mana twitch over and over. Being an enchanter on raids (like me) is basically just a buff a bot with some small dps from my pet and pitifull nukes. I dont even need to tash or slow etc... Its pretty boring.

If DCing was ever taken away id get bored i think. Its just more fun having to run 2 characters at once.

My perfect MMORPG would be where everyone gets to DC 4 characters at once and only count as a single player. It would be way more involving and challenging :p And you could have all those cool choices like what roles you want each character to fill. Like 4 wizards or 4 rogues, or a balanced group like 1 War, Cleric, Ench, Bard or whatever. It would be like those old RPG's like eye of the beholder where you control a group of 4.
 
The only thing that came to mind after sleeping over this idea, was maybe some ingame way for charactors to be flagged as a DCer or not....but then sometimes they might not DC...and thats not fair...and meh, never mind, I guess its hopeless, oh well, not like its a huge deal anyways, it would have been nice though to get more groups + exp ;(
 
DC and Mid Level Grouping

I'm afraid I have to heavily disagree here. I have never ever said to someone, " Sorry I'm DCing ...go away ". DCing is the only way I can enjoy WR especially due to my odd work hours where there are anywhere from 25-40 players.

I completely disagree about it having ANY effect on grouping.

What's going on with the mid levels then?

It's teh grind!

First off, I percieve a focus to get from 1-40 fairly quickly. This can be done if one has a reliable and focused group in about 12-16 hours. If there was an excellent DC combo picked and created well, the same effect can be achieved.

Most players don't stay in the mid levels very long at all.

After one joins a guild, there becomes a new imperative to at least reach 50 if not 60.

It's teh grind!

I expect all members of my guild to reach 50 - 60 within the next two weeks.

I have one more comment is that for me, life begins at 44. I have played several toons now and can say that I really didnt enjoy 1-20 (low) or 21-43 (mid). At 44-65, one can experience the best of what WR has to offer. I say this due to the fact that one might actually survive most encounters. There's the discussions on the whack NPC casters who follow ZERO caster rules. And the always fun fear implementation. These factors directly attribute to teh grind and explain why there is so little mid level grouping.

THATS BECAUSE THERE ARE HARDLY ANY FOLK 21-43!

Sheesh.
 
I'm not really going to take that argument at face value. The entire "I never refuse anyone to group thus there is no problem at all" is silly. The "there is noone 24-44" is sillier. Blaming lack of groups on fear pathing is silliest.
 
DC and Mid Level Grouping

Wiz, its not there are no mid level players. But if you ask mid level player x," What are your current goals in WR?" or something to that effect you can be darn sure its not, "I plan to explore mid level content."

I don't see DC as a problem. I refute that the ability makes the game less social. That definitely doesn't make any sense.

The caster and fear issues are main reasons why I DC as well as main reasons why I skipped low and mid level content.

My reasons certainly don't apply to anyone else but me.
 
well...

babcocca... You're not making sense here.

you're saying that the ultimate goal of the mid level game is access to the high level game, as fast as possible.

How would a melee class get to the high level game as fast as possible, were DCing not allowed? Group. all the time. Now, people just group with their healer bots, and complain about the lack of groups.
 
DC and Mid Level Grouping

Anadin, the answer is not Group. The answer is extreme frustration and moving on. To rid the server of DC, is to kill WR. Some people just don't want to group. Otherwise, why make a necro?
 
I don't think stamping out DC would be a good idea, but then it isn't really fair to the people that don't DC.

Maybe giving people that can't find groups or like to solo a self only buff that ups there stats and gives them HP/MP regen.

The buff would get better every like 5 levels and you wouldn't be able to use it once you enter a group.

The buff would cost stamina to use and maintain so people couldn't use it all the time.

I'm just throwing an idea out there as I know how much Wiz would like to see DC as a thing of the past ;)
 
right.

So the second people can't solo/duo for xp, they'll stop leveling, get pissed off and quit. ok. sure.

If people can't solo, they'll go LFG. Eventually, someone will have brains to through all those LFG people into a group. And then they'll have FRIENDS. to GROUP WITH. instead of sitting with their own chars playing with themselves.
 
well, i read through this thread and notice im a bit late to post on it=).. but i thought id just mention that i DC war/druid. i try to include one or 2 otheres when they need a group. but during my few days on ive had been grouping with the same few over and over because they are the few around my level.. now that im at 31 with both there is a few more people to group with. in most cases i am glad to group. its kinda nice to not have to work both characters.. main tank and healer.. although playing a warrior i usually end up tanking. and being a druid.. heck.. i seem to get stuck with healing too lol.. but its nice having the extra dmg=) lately i grouped with timir de bard and kinhoul de ranger.. and a few other people.. me and timir been grouping for a while now.. just because it was easier for both of us. but now timir too good for me=) hehe he can solo much better then we can group. dang bards lol. but yes. if anyone needs a group feel free to ask=) only time i turn down a group is when im in one or im exporing=) i try to explore to find out good zones to level in.. good information to give out=)

anyhow.. my ingame chars are Talamr and Ados. talamr my 31 druid and Ados my 31 warrior. so if your say give or take 5-7 levels. im more then happy to include u=) small server. gotta be friendly and help out=)

btw, i have been up for about 26 hours.. so if something sounds wrong.. just ignore it=)
 
Well, seeing as how this has resurfaced I would like to recoment. I thought about it, and moaned about it, and i have fought my way up in levels since i posted, im almost level 60 now and i did it all without DC. Granted that I play an enchanter...however ask some people in my guild what i do? Oh your a ranger? thats cool come over and we will group( we both only got 50% exp but we both did it for grouping) and oh yea, your a paladin? Same thing, 50% exp? oh well, we grouped through it anyways because IMO its more fun that way, and a better experiance. What use is it playing a MMORPG when you could get some diablo-esq game ang go rip roaring through that? IMO banning DCing altogether would be the best way. Sure a few loser-ish people might quit, however i think the rest of the people would bond together and group out of necessity...it will never happen, but unless there is some stroke of genious then there is no other way...50% exp is rediculous for those of us who play 'fairly'(thats the only way i can think to put it)

but seriously, PEACE on the whole thing, some exp bonus for us would be nice, but lets not get rampant here and yell, that makes me a wee bit sad ;(
 
Dual Clienting. Running two EQs either on the same computer or two different ones. Two characters controlled by one person, the maximum number allowed on WR.
Also know as 2-boxing.
 
i dun think id get far at all with my warrior without DCing.. he could manage alone. but itd take far more hours.. atleast twice as many.. to level. and druid.. eh.. i dunno.. groups are just now becoming a bit easier to get.. seems theres a bit more at the 30s.. seems to be a slower point=) as for the loss of exp. i look at it as. i may lose exp per kill. but my kills goes up. so im not really losing 50% or whatever % it equals to.. im only losing a bit. i also like the grouping thing cuz over time u will meet just about everyone in a small society=) so why not try to make it a good meetin by slayin some mobs together? eh? =) well, im off to play counter-strike. gotta keep my mind busy=) still waitin on the fix.. i feel its gonna be soon! i can feel it=)
 
Of course it doesn't hurt you Talamr, not to be rude of course, but you ARE DCing hehe. My argument was for those of us who dont. It means that when we group (usually i can only find a partner, i.e. a 'duo' group) then i get a huge cut in my exp, the whole threads idea was to look for away for people who dont use DC to get around this, and thus encourage more groups and such and so on
 
well, ive typed up 2 responses i now that i have deleted.. i just dont know which is better so i thought id go with lucky number 3.. i find to many ways to put things.. but each time i think about it. i find a more easier way to explain=)
i myself dont feel hurt because i am dcing? i think that for 2 people the 50% thing isnt that bad. i do that with my 2 chars. and if i wasnt dcing id do it with a friend. or someone else around my level. nothing would really change. but for me, since i dc, i dont have to wait to find a group. i just start going. and since i built my combo to be able to run without others. i can just start on some easier things. getting more people allow for harder and faster kills.. my druid and warrior were in CC killings Ytri Geonids. once i got the ranger i decided to move up to Quavs. now ive gained some levels. and if i could get a group going id probably try storm spiders. but im not in CC anymore heh. it is to slow at 31 and the increase is a lil steep.. i think ill go back at 35. now, exp bonus would be great. but is it really needed? i mean.. look at how many level 60+s we have. i think what we have has been working. what we dont have is a lot of players to allow proper grouping. now, i thought when i hit 60+ i could group a lot easier. but i hear about poor loccy and begin to think i may have to rely on my druid as my healer for a bit. but i do hope that once i get up higher i can start getting proper groups. i dont mind playing war and druid at the same time. but its kinda nice to relax during groups. not have to worry about watching everyones health, taunting and tanking. lot of switching back and forth.. its kinda nice cuz u dont get bored but.. u just feel like crap when u accidently miss someones health drop fast, dam squishy bards and rangers. anyhow, all in all.. i think the exp would be could maybe for 5% for 3 10% for 4 and 15% for full group. i did leave out the groups of 2 because then that just enforces DCing. now i do know its not always easy to get 2 others to go exp.. but it gives some incentive for grouping. i dont know if there are any bonuses atm. but i dont feel a bonus to 2 person groups will solve anything. i think it would make it worse.
also would like to add, i hope loccy gets some groups=)
and that i am Talamr and Ados in game and if u are give take 5-6ish levels from 31, feel free to ask for a group. i dont mind cuttin the exp.. just eh.. try to be gentle on the yellin if yer yellin at me for loot hoggin.. its a habit. back on live my warrior played bank for most groups. and here ive been DCing when i dont get any groupies.
 
oi.

Yaladwen... Yaladwen... Yaladwen.

Removing DCing would make alot more than "a few loserish people quit". Myself, I would probably stay, simply because I'm already 65 with my most important AAs. However: Banning DCing would reduce the server population by a hell of a lot. ALOT more people than you think would quit.

Raiding would become a joke. Next time Phoenix raids, count how many of your clerics are DCing.

I think wiz has been going the right way about making groupable content greater than duoable content. At this point, only the lazy or the antisocial sit around and duo their xp.
 
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