Is there any way to boost 2 player grouping?

Status
Not open for further replies.
I thought you already did get more experience the more people you had in a group beyond two, three 25%, four 50%, five 75%, and six 100% or solo experience.
And if I'm wrong on that oh well :p
 
At this point, only the lazy or the antisocial sit around and duo their xp.

Not that I've seen. I am a cleric and even *I* get rejected for a spot when someone is duo'ing because they just don't like more people.

Not that I'm to worried...I still find enough groups to make me happy or I go duo work on my rogue and invite everyone I can find around my rogues level (12) to join me for a fast xp group. Because I've been there w/o a group and I didn't like it. So I will always extend my invitation to people unless I'm not the leader and don't have the power to do so.
 
er..

I was mostly speaking about the high level game, Xth. In the mid levels, people have such an easy time of things duoing is really viable, and the xp is often better than a full group.
 
edge, dual clienting. playing 2 characters at 1 time.

and i agree that more then Yaladwen thinks would quit. heh. and even if people didnt quit. the number of players just wouldnt work to well. u would need to combine all the guilds to do a raid. thats my opinion atleast. im not sure on exact facts as im only level 31. but. from what ive seen. there is a bit more DCers then just me=)

as for the exp bonuses.. i dont THINK there is any atm. but im not sure. maybe there is. ive never cared to try to find out. because what good does it do to me? either way im a take groupies.
 
if

If you want people to group up more in the lower and mid levels put in content that requires a larger group. TADA....

at the higher end of the game the exp bonus really pays off and to do several decent zones you'll need more people.
 
mager, there is always content that lower and mids could do with a group. its just that its a wee bit harder. and people seem to somtimes be attracted to the easier things. me.. im attracted to the lootier things=)
 
I don't know. the best XP groups I've been in have been 4+ people.

The there IS low/mid level zones to do for GREAT XP and a GREAT time that requires a bigger group. Just the other night I was in a group of 4 and we were slowly clearing our way through Paw, lots of fast XP.

Everytime I've been in groups of 2 people the XP is always slower...faster kills, faster xp.
 
faster fun : )

I say keep the DC it lets the anitsocial people play and enjoy themselves and for the rest of us that like people it allows us an easier time of forming up a group. A great deal of people DC a healer class so most groups that start out with a DC person will have a healer and tank available : ))
 
I primarily DC firstly because I don't like other people, secondly because I like my random and frequent AFKs and thirdly because it's satisfying to know that I caused another nerf all by myself.

Granted, the third thing doesn't happen much nowadays, but it used to be a real motivator. D:
 
I love DCing.

I will argue against DCing reducing your attachment to your characters. I love my duo and I play them each with their own personality. At times they will bitch and moan at each other, they check each others mana, and one will pull mobs before the other is ready just to be annoying.

One char will usually thank vendors after he buys(or sells) something from them, the other wont because he thinks it beneath him. One char likes to help people in trouble, and the other doesnt care. Now if thats not an example of individual personalities then i dont know what is.

I also spend a lot of time with a friend playing a third char here on the lan. We dont really accept others into our group because it is very constrictive compared to rl voice comms, and convenient afk's. (In fact this is how most of my gaming time is spent)
Sometimes we even get a fourth(3rd person) playing here, but thats not so often anymore.

Also grouping is more for xp. Those of us that waste time looking around and stumbling into quests and mobs will never find a group willing to join us. I mean really, people who look for groups can be quite boring as it seems they are frequently only interested in the xp grind, or a certain loot drop.

You have created a world for us to play. Dont be surprised if we dont all play it your way.

Just because you cannot imagine becoming /rp with multiple characters, that doesnt mean that the rest of us cannot.

I would have a very hard time of it if I could play only one char. It would probably have me facing the decision to quit as soloing is terribly boring, and grouping over the net doesnt hold a candle to face to face grouping fun and convenience.

Also running on a very different timezone to peak means that group availability is significantly reduced.

sincerely,
Me, Myself & Irene

ps. They dont train each other yet, and i'm pretty glad of that, but who knows what the future will bring.
pps. No I dont have a split personality. :brow:
ppps. Yes he does! :D
 
I myself sometimes will DC. I usually only do it when I cannot find any groups. If I can't find a group, the character that I would most like to play usually a level 26 rogue, then I would almost never get to play her since it can be very hard to find a group.

Now, I don't know about all these penalties and such, but I say don't get rid of DC'ing at least not now. The biggest issue that I see currently is the fact of server population sometimes just causing problems in finding groups.

I love groups, and I would definitely prefer groups over anything else (solo, DCing). For example, I checked out Warpstone a few days ago with a group and in the span of like 10 hours I gained 5 levels I think (21?-26). Now if I did that same thing solo or DC it would have taken me ages to get to that same point (magnified by the fact that I am a melee character).

Currently, I agree with Wiz on this one. I really don't see an easy solution to this issue at this point.
 
Status
Not open for further replies.
Back
Top Bottom