Introducing Chat Channels

jumbers

Administrator
Staff member
What are chat channels, you ask? Chat channels are an in-game chat system that let you create your own channels, either password protected or not, to communicate with your friends, guild members, raid, etc. They're highly customizable with owners, moderators, kick functions, and more.

Technically this feature existed back in the Winter's Roar days, but due to issues with the chat server it was ultimately pulled. It was requested on and off for a couple years but eventually faded into obscurity and probably forgotten by most people to have ever existed in the first place.

I've set up a brand new chat channel server which is free of the problems that plagued the previous incarnation and it's ready to use as of right now! Channels are not persistent and will removed automatically when the last person in the channel leaves. If a channel is password protected, it will remain for 24 hours with nobody in it before it is deleted.

You're probably curious as to how you use this thing. Any commands that start with /chat can also be input with a semicolon instead, so /chat kick can be typed simply as ;kick. Arguments in angle brackets < > are required and arguments in square brackets [ ] are optional.

/join <channel> [,channel:password] – Create a new channel or join an existing one

/leave <channel> [,channel] – Leave a channel

/leaveall – Leave all channels

/list [channel] – List all channels you're on, list all players in a channel if specified

/1 <message> - Sends a message to the specified channel number. You can be in up to 10 channels
/2 <message>

/autojoin <channel> [,channel:password] – Automatically joins you to the given channels

/chat set <channel> [,channel:password] – Leave all current channels and join the given channels

/chat oplist <channel> – List the owner and any moderators on the channel's oplist

/chat grant <player> <channel> – Grant a player moderator priviliges on a given channel

/chat invite <player> <channel> – Invite a player to join a channel bypassing any password restrictions. Restricted to moderators

/chat kick <player> <channel> – Kicks a player from your channel

/chat moderate <channel> – Moderates the channel so only voiced players and moderators can speak

/chat password <new password> <channel> – Sets a password on a channel. Using the word "remove" without quotes will remove the password on the channel

/chat voice <player> <channel> – Give a player voice so they may talk if the channel is moderated

/chat setowner <player> <channel> – Transfer ownership of a channel to another player

/chat toggleinvites – Toggle notification of channel invites on/off
 
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Does this allow for an easy implementation of a "goondad" type bot that relays in game chat into irc?

Can we just join in game chat channels themselves from some IRC based interface and talk directly to our playin' bros?

Please advise!
 
Does this allow for an easy implementation of a "goondad" type bot that relays in game chat into irc?

Can we just join in game chat channels themselves from some IRC based interface and talk directly to our playin' bros?

Please advise!

This would be cool as shit
 
On another note, what filter is this under? Is it possible to put it under a filter like group/guild/raid for people that have everything separated?
 
Does this allow for an easy implementation of a "goondad" type bot that relays in game chat into irc?

Can we just join in game chat channels themselves from some IRC based interface and talk directly to our playin' bros?

Please advise!

The new chat server doesn't use IRC, that's what caused all of the problems with the old one.

On another note, what filter is this under? Is it possible to put it under a filter like group/guild/raid for people that have everything separated?

Chat channels have their own separate filters. Each one can go to its own window if you wanted to. Right click the window, go to Filters > Chat Channels. You must be in a channel to move that channel to another window. As a side note, each channel can also be colored however you want in the Colors tab of the Options window.
 
Chat channels have their own separate filters. Each one can go to its own window if you wanted to. Right click the window, go to Filters > Chat Channels. You must be in a channel to move that channel to another window. As a side note, each channel can also be colored however you want in the Colors tab of the Options window.

Ah that's why it wasn't showing up!

Thanks Jumbers!
 
Saw several people befuddled by this so wanted to mention that if the new channel commands aren't working for you, you will probably need to re-log or refresh after logging in for the first time since this patch. I've been told zoning several times also works, so most people probably won't ever even notice.
 
Old WR one was cool because you could chat with guild/friends while not in game. This is cool, but IRC was the place to be.
 
When you have yourself set to /autojoin a channel, is there a way to turn it off? Example being we have someone autojoin a channel, and they are no longer needed in it. Every time they log in they join the channel and have to manually leave each time.

Is there such a command to stop this? /autojoin off?
 
It looks like the only way to remove all autojoins is to edit the UI_Charname_.txt file and remove the line ChannelAutoJoin=

Also of note, if you're in multiple channels, every time you do /autojoin it seems to overwrite the entire list of channels with the ones you specify. So if you're autojoining "LFG", "officers" and "cooldudes" and don't want to join "cooldudes" anymore, you can just type /autojoin LFG,officers:secretpass
 
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